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Yeah, it is! And it's SO budget, I had to insert that cheap joke. :P
The deck it's pretty linear: just cast some spells, drop some jump-starts/baddies onto the bin, and cycle fast to get into your Flame of Keld. Drop it, cast some instants with ya boys on the table, and see how your enemy loses 11 life by casting a shock! (2+2 for the shock, 2+2 for the Guttersnipe and 1+2 for the Electrostic Field).
I wanted to make this as budget as possible, but if you want to, you can add Ionize, Ral, Izzet Viceroy and a decent mana base. Risk Factor could also be a nice card, but Ii'm not sure about what place would fit here (its jump-start is also awesome with all our other jump-start cards and the same Flame of Keld). Tell me any suggestions you had, and I'll test it, or test it by yourselves and tell me how did it go!
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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