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Zeige Revision 20. There is a more recent version of this deck.
Cycle for value.
I may also take out one of Academy Ruins or Winding Canyons to add an extra Mountain or red producing land.
Alternative mana curve counting cards as the lesser cost of cycling or casting:
24 (non-cycling land)
10 (1 mana)
31 (2 mana)
23 (3 mana)
4 (4 mana)
4 (5 mana, including commander)
2 (6 mana)
1 (7 mana)
1 (8 mana)
Why Not these edhrec recommended cards ?
Hieroglyphic Illumination ? Cycling already draws cards, cycling cards that do something other than draw cards are used instead.
Abandoned Sarcophagus ? A handful of cards that return cards from the graveyard without having to exile them fill the purpose of this card.
Boon of the Wish-Giver ? Same problem as Hieroglyphic Illumination.
Reconnaissance Mission ? Similar problem as Hieroglyphic Illumination and Boon of the Wish-Giver. Since this gives the option for repeated card draw it is better than the others.
The Locust God ? Alternative cards that fill a similar roll but are lower casting cost.
Azorius Signet ? The new Talisman cards and arcane signet are marginally better. Vizier of Tumbling Sands and Raugrin Crystal edge this one out because of cycling.
Surly Badgersaur ? Cheaper casting cost cards that build power more consistantly edge this one out.
Lightning Rift ? The need to spend mana to take advanage of the trigger means other options edge this one out.
Brallin, Skyshark Rider ? Glint-Horn Buccaneer and
Chasm Skulker have lower casting cost.
Mystic Monastery ? It does not cycle and it enters the battlefield tapped.
Exotic Orchard ? I prefer more consistant colored mana options.
Shivan Reef ? The battlebond / Commander Legends multiplayer lands edge the pain lands out.
Shabraz, the Skyshark ? Cheaper casting cost creatures that fill the same roll.
Fierce Guardianship ? This is a great card that comes in the original preconstucted deck. Decree of Annihilation and Decree of Silence are the fun killing cards in this deck because they match the cycling theme. Fierce Guardianship will evnetually find a home somewhere else.
Sun Titan ? Once a card I expected to see in all my white commander decks, the high casting cost means other cards have edged this out.
Zenith Flare ? A dead draw early on and even when it works it may fall short of lethal damage. Also it can only hit one opponent.
Countervailing Winds ? Neutralize, Complicate, Decree of Silence, Nimble Obstuctionist
Psychosis Crawler ? Glint-Horn Buccaneer fills that roll at a lower casting cost.
Training Center ? Perhaps should come in replacing one of the colorless producing utility lands. The other two lands in this cycle are in, but the land counts and colors have this one edged out.
Skycloud Expanse ? Azorius Signet but as a land. I would rather play the pain lands, but even those are edged out. This only shows up as a recomended card because it is in the precon.
Commander's Sphere ? The only three mana cost ramp cards included are Vizier of Tumbling Sands and Raugrin Crystal because of cycling. The two mana cost rocks edge this one out.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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