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Myr Tribal (EDH / Commander) [Revision 14]

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Viewing revision 14. There is a more recent version of this deck.

Normal Tribal Deck to beat down the enemy or win with 8 Myr Tokens and Mechanized Production.

There are mild Combos if needed:

Time Sieve + Myr Battlesphere + Mechanized Production

Result: Infinite turns.

Requires: All permanents on the battlefield. Mechanized Production attached to Myr Battlesphere.

Steps:
At the beginning of your upkeep, Mechanized Production triggers, creating a token copy of Myr Battlesphere.
The Myr Battlesphere token enters the battlefield, creating four 1/1 Myr creature tokens.
Activate Time Sieve by tapping it, sacrificing the Myr Battlesphere token and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
Repeat each turn.


Time Sieve + Myr Battlesphere + Emry, Lurker of the Loch

Result: Infinite turns.

Requires: Myr Battlesphere in your graveyard. All other permanents on the battlefield. Emry does not have summoning sickness. 7 available each turn.

Steps:
Activate Emry by tapping it, allowing you to cast Myr Battlesphere from your graveyard this turn.
Cast Myr Battlesphere from your graveyard by paying 7.
Myr Battlesphere enters the battlefield, creating four 1/1 Myr creature tokens.
Activate Time Sieve by tapping it, sacrificing Myr Battlesphere and sacrificing the four Myr tokens, causing you to take an extra turn after this one.
Repeat each turn.

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Maybeboard

This deck appears to be legal in EDH / Commander.

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Revision 15 February 20, 2023 Nihilith
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