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-Rules-
The Survivors have three turns before The Horde's first turn. Each player contributes 20 life to The Survivors group life.
Whenever The Horde has no creature cards in its library or on the battlefield, The Survivors win the game. Cards with “win the game” in its rules text deals 60 damage to The Survivors.
At the start of The Horde’s turn, reveal the top card of its library until a noncreature spell is revealed, The Horde casts the revealed creature spells then casts the revealed noncreature spell.
Whenever a player taps a land for mana, Add one black mana to The Horde’s mana pool. The Horde’s mana is not lost between steps and turns. Noncreature spells not cast from lack of mana goes to The Horde's hand, and is cast when it has enough mana.
Creatures in The Horde have Haste and must attack each turn if able.
If a source would deal damage to The Horde discard cards from the top of The Horde’s library equal to that damage instead.
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Double-click to open card details.
Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |