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The Dreadnoughts - Goblin Humppa
https://youtu.be/v6-aSgZjyZo
So.. My Krenko deck appeared to be too fast for my meta. I had the chance and idea of nerfing that deck by removing Coat of Arms, Shared Animosity and similars... But all the sudden, Jumpstart spoilers gave us Muxus, Goblin Grandee and oh boy!
Krenko was a wincon himself, and in two different ways. First, creating a lot of Goblins to finish the game fast. And second, the strategy that he needs allows for a Commander damage win.
With Muxus, everything should be slowed down. It's true, he can finish the game with Commander damage quite easy too but it's not that focused on that. And also, he doesn't create the amount of tokens that both Krenkos are capable of. But he's a really good source of nontoken Goblins tho!
Knowing that, the amount of goblins has been increased to 35. The ramp also had been increased since our Commander is 6cmc. But don't be mistaken, this is a Goblins deck and can win from nowhere quite fast.
Muxus is cool, but Krenko is life!
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Score | Card Name | Type | Mana | Rarity | Salt |
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» | Revision 3 | July 20, 2020 | Pyreheart | |||
Revision 2 | July 3, 2020 | Pyreheart | ||||
Revision 1 | June 28, 2020 | Pyreheart |