deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

[cEDH] - K'rrik the sleeper agent (EDH / Commander) [Revisão 27]

Para a maioria dos softwares de Magic, incluindo Magic Workstation e Cockatrice:

For MTG Arena:

Para Magic Online (MTGO):

Para outros:

Para jogar com seu deck em um torneio oficial ("sancionado por DCI"), você precisa de uma folha de listagem de deck. Aqui você pode baixar tal folha já preenchida com os cards desse deck!

(-> Suas Configurações)

Favor notar que: Esse não é um serviço oficial DCI. Logo, sempre se certifique que a folha contém todas as cartas de seu deck, e atende a todos os requisitos DCI. Caso note algo errado, favor entrar em contato conosco! DCI is a trademark of of Wizards of the Coast LLC.

Favor selecionar as colunas que você gostaria de ver:

Visualizando revisão 27. There is a more recent version of this deck.

> Introduction

K´rrik is one of the strongest mono black commanders and his ability fits absolutely well in the black color pie. As you can use your life as a resource he can finish the game very quickly with the right cards or just be grindy because of the reanimation spells. How to get the right cards? well we are playing black so we are going to tutor what we need because we don´t need luck, we just need enough life.
This deck will use his commander as an enabler for each infinite combo and trying to finish the game in early- or midgame in most of the games. K'rrik is also a good attacker and blocker. He can be a one man show if you have to block creatures and will bring back life, which is mana and his ability to get bigger and bigger just by playing black spells makes him fearsome.

>Strategy

This deck is completely based on his commander and can win the game very quickly in turn 2-3 but is also strong in midgame. The key cards are Aetherflux Reservoir, Doomsday, Peer into the Abyss and Gray Merchant of Asphodel. We will use the ability of K'rrik to pay with life points instead of mana. We will try to get the four mana in turn one or two so we can cast K'rrik with six life and four mana. After this we are going to finish the game with an infinity combo of devotion dmg or Aetherflux reservoir. It is important to keep an eye of our life as a resource because if we don´t have enough life we can´t finish the game so don´t waste your life if it is not necessary.

Also don‘t forget, that K'rrik has lifelink and gets stronger for each black spell, so attack if possible to get life back or just keep him as a blocker if the enemies playing decks with combat dmg.

Use the recursion spells for K'rrik to get a comeback, for Vilis to draw a lot of cards or for Chainer to finish the game.

>Win Cons

>Devotion

Gray Merchant of Asphodel Devotion DMG:

Using Buried Alive to win the Game in combination with a reanimate, animate dead, Goryo's Vengeance, necromancy or yawgmoth's will and K'rrik, Son of Yawgmoth as an enabler.
Searching for :

Bring Chainer back to the battlefield - Using his ability to bring back Feeder and Gray, Sacrifice Gray and bring him back again till you win the game. Possible to use Chainers effect as an instant (with yawgmoth's will use Chainers ability before enemy draw step)
Also possible without Buried Alive.
If someone tries to remove Chainer, you can pay 9 life again to bring back gray.

If Chainer is exiled - Corpse Dance and Blood Celebrant can do the same for 14 Life instead of 9

>Doomsday wins

Play Doomsday with K'rrik, Son of Yawgmoth and note some prerequisites (If you can draw more than one card and have more life then required and need some mana, change Zuran Orb with dark ritual)

> Sac Pile

22 Life, 3 Mana, 2 Lands and if you want to finish in the same turn a cantrip or draw spell is needed as well as 2 or 6 life more

Pile: Bolas's Citadel - Zuran Orb (For Life) - Aetherflux Reservoir - Carrion Feeder - Gravecrawler

  1. Cast Doomsday - 16 life
  2. Doomsday resolves - 8 life
  3. Use {3} to cast Citadel - 2 life
  4. Cast Zuran Orb and sac 2 lands - 6 life
  5. Cast Aetherflux Reservoir - 2 life
  6. Cast Carrion Feeder - 6 life
  7. Cast Gravecrawler - 11 life
  8. Executing the Loop: Sac Crawler to Feeder, play Crawler
    Note: If you draw more than 1 card change some postions of the pile

> Leshrac's Pile

20 (22 with lotus petal) Life , 3 Mana , 2 Lands and if you want to finish in the same turn a cantrip or draw spell is needed as well as 2 or 6 life more

Pile: Bolas's Citadel - Zuran Orb - Aetherflux Reservoir - Lion's Eye Diamond (or lotus petal) - Leshrac's Sigil

  1. Cast Doomsday - 14 life
  2. Doomsday resolves - 7 life
  3. Use {3} to cast Citadel - 1 life
  4. Cast Zuran Orb - 1 life
  5. Sac 2 of your lands - 5 life
  6. Cast Aetherflux - 1 life
  7. Cast LED - 1 life
  8. Aetherflux trigger - 6 life
  9. Activate LED - 6 life
  10. Cast Leshrac's Sigil wiht LED mana - 6 life
  11. Aetherflux trigger resolves - 12 life
  12. Activate Leshrac's Sigil with LED mana and 2 life- 10 life
  13. Cast Leshrac again - 6 life
  14. Bounce and play Leshrac again
    Note: If you draw more than 1 card change some postions of the pile

> Oracle Pile

20 Life, 3 Mana, 2 Land and if you want to finish in the same turn a cantrip or draw spell is needed as well as 2 or 6 life more

Pile: Bolas's Citadel - Zuran Orb - Lotus Petal - Lion's Eye Diamond - Praetor's Grasp

  1. Cast Doomsday - 14 life
  2. Doomsday resolves - 7 life
  3. Use {3} to cast Citadel - 1 life
  4. Cast Zuran Orb - 1 life
  5. Sac 2 of your lands - 5 life
  6. CastLotus Petal - 5 life
  7. Cast Lion's Eye Diamond - 5 life
  8. Cast Praetor's Grasp and grab Thassa's oracle - 2 Life
  9. Sacrifice Lion's Eye Diamond for 3 Blue Mana - 3 Life
  10. Play Thassa's oracle
    Note: If Lion's Eye Diamond is exiled or something use Mox Opal instead

> Special : thassa's oracle or Jace, wielder of Mysteries

30 Life - and if you want to finish in the same turn a cantrip or draw spell is needed as well as 2 - 6 life more

Pile:Cruel Bargain - Dark Ritual - Lion's Eye Diamond - Yawgmoth's WIll - Praetor's Grasp

  1. Cast Doomsday -24 life
  2. Doomsday resolves - 12 life
  3. Cast Cruel Bargain - 6 life
  4. Resolve Cruel Bargain - 3 life
  5. Cast Dark Ritual - 1 life, 3 black
  6. Cast Lion's Eye Diamond - 1 life, 3 black
  7. Cast Yawgmoth's Will - 1 life
  8. Holding Priority, sacrifice LED - 1 life, 3 black
  9. Resolve Yawgmoth's Will - 1 life, 3 black
  10. Cast and sacrifice LED - 1 life, 3 black, 3 blue
  11. Cast Dark Ritual - 1 life, 5 black, 3 blue
  12. Cast Praetor's Grasp - 1 life, 2 black, 3 blue
  13. Resolve Praetor's Grasp, finding thassa's oracle or Jace, Wielder of Mysteries - 1 life, 2 black, 3 blue
  14. Cast thassa's oracle and win or Jace, Wielder of Mysteries - 1 life, 1 black
  15. Activate Jace's {+1} targeting yourself
  16. win to jace's static ability

Note: I´m not playing Cruel Bargain anymore But You can use it instead of Ad Nauseam!

> Aetherflux without pile

Using Aetherflux Reservoir with K'rrik, Son of Yawgmoth to win the game.
Play Atherflux and then use a few options (depends on life and cards):

  1. Play Carrion Feeder with Gravecrawler
  2. Play Leshrac's Sigil - Bounce it - play it again
  3. Play Sensei's Divining Top and Bolas's Citadel

There are a few other options to get the win cons like : Tainted Pact, Final Parting, or the other tutors

> Oracle

Need 2 Blue mana (Lions Eye Diamond, Mox Diamond, Mox Opal, Lotus Petal or multicolored lands like Exotic Orchard) 1-3 generic mana and at least 6 life

  1. Use Praetor's Grasp or opposition agent to grab Thassas Oracle
  2. Play Demonic Consultation or tainted pact
  3. Play Thassas Oracle
  4. Win

> Starting Hand

We should try to hold a hand that generates four mana quickly and at least one part of our combo and a tutor. There are even hands that can win in the first turn, but you should aim at turn two or three to go infinite or try to play till midgame because of the grind potential.
Try to play K'rrik in turn one or two so he can block and let you pay life for the spells. It is easily possible to finish in turn two or three if you have the right cards in hand, if not just try to hold a hand with some draw or ramp an get to the midgame. Prepare yourself to win in one turn with some of the protection cards if possible.
It is no problem if you keep a hand with just one Land if you can produce four mana quickly and cast spells with K'rrik.

> Single Card Discussion

> Inclusions

> Exclusions

  • Scheming Symmetry : Without a cantrip, draw spell or Opposition Agent you will let an enemy find an answer for you or even worse he will go infinite with this free tutor.
  • Diabolic Intent : with only 10 creatures (one of them is K'rrik himself) I don´t think that this tutor will be konsistent in this deck.
  • Slaughter pact : The nonblack requirement and the two mana in the upkeep makes this removal only good to interrupt someone to win the game with a non black creature combo piece. Deadly Rollick is better.
  • Cruel Bargain : Only good for a Doomsday pile, I prefer ad nauseam.
  • Exhume : strong but if the enemy react with a entomb or something like that, you will get a problem.
  • Varragoth, Bloodsky sire : too slow for the important top deck tutor.
  • Overeager Apprentice : too slow to ramp.
  • Contamination : Only good for one turn, because we don´t run enough creatures to hold this card on the battlefield.
  • Phyrexian obliterator : Not necessary in this deck, it will get removed or ignored.
  • Cremate : cling to dust is more flexible
  • Grim Tutor - Life is important and this tutor needs a lot of it. It is just too expensive to play
  • Extort: It does not work as well as many people thought. For example you will drain 3 opponents, 2 instances of Extort will bring back the life lost for each Black mana in a spell’s cost. And every mana besides of black mana can´t be replaced with life which means you need to use Blood Celebrant to change out mana for life. So you need 3 times the Extort life per life spent on black mana. This means that you need a lot of pieces to even get this loop started. Another problem is, that if you need 3 opponents to stay alive while using the loop and one of them die because he had the lowest life, you cant continue with the loop. Then you need to try to win another way if you haven’t gotten your other opponents low enough to kill them before you kill yourself by continue the loop in a life-negative situation.

> Strengths and Weaknesses

> Strengths

  • This deck ist extremely fast and can tutor all important combopieces without mana just with life.
  • It is just mono black so in a cEDH group it shouldn´t get the most attention, use this and finish the game out of the nowhere.
  • High comeback potential (midgame) if you don´t play too agressive.

> Weaknesses

  • Just mono black, lack of counter and protection
  • K'rrik as an important component and at the same time bottleneck of this deck
  • Late game, lack of lands and engines (and the life loss will bring us into a dangerous position)
  • Countermagic can be a problem

> Changelog

See revision : https://deckstats.net/decks/118014/1634363--primer-k-rrik-the-dark-prince#show__revisions

Tags

Maybeboard

This deck appears to be legal in EDH / Commander.

Turno: Your life: Opponent's life: Poison counters:
Mão (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Nome

Tipo

Notes

Power

Toughness

card

Tipo

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Probabilidade combinada

Quantidade mínima:
Carta:

Cálculo personalizado

Se eu tiver cópias de uma carta no meu deck de ? cartas, qual a probabilidade de comprá-la vezes?
  Nome Mão Turno 1 Turno 2 Turno 3 Turno 4 Turno 5 Turno 6 Turno 7 Turno 8 Turno 9 Turno 10

Probabilidades Adicionais

Incorporado para Fóruns ou Websites

Para fóruns e blogs favor selecionar uma das opções de BB-Code. Para websites e fóruns que suportem HTML (p.ex. Wizards Community Forums) você pode usar as opções de HTML!

Link para esse deck

Here are some suggestions for cards you could add to your deck, based on decks that other players have built with this Commander.

Please add some cards to the deck to see card suggestions.

Unfortunately, we could not detect a Commander in this deck. Please choose it here to view card suggestions. To make sure this deck is analyzed properly in the future, please flag your Commander in the deckbuilder or put it in a separate section called "Commander".
Score Nome de Carta Tipo Mana Raridade Salt
Um oferecimento edhrec.com!
Aqui estão todas as revisões desse deck. Clique em uma revisão para visualizar o deck como ele era anteriormente.
  Comparar Revisão Criado Por
Revisão 99 Janeiro 4, 2024 KingKia
Revisão 98 Dezembro 30, 2023 KingKia
Revisão 97 Outubro 9, 2023 KingKia
Revisão 96 Agosto 30, 2023 KingKia
Revisão 95 Agosto 16, 2023 KingKia
Revisão 94 Julho 1, 2023 KingKia
Revisão 93 Junho 12, 2023 KingKia
Revisão 92 Maio 29, 2023 KingKia
Revisão 91 Maio 28, 2023 KingKia
Revisão 90 Maio 27, 2023 KingKia
Revisão 89 Maio 15, 2023 KingKia
Revisão 88 Fevereiro 21, 2023 KingKia
Revisão 84 Dezembro 19, 2022 KingKia
Revisão 83 Dezembro 14, 2022 KingKia
Revisão 82 Dezembro 4, 2022 KingKia
Revisão 80 Novembro 18, 2022 KingKia
Revisão 77 Novembro 8, 2022 KingKia
Revisão 76 Outubro 31, 2022 KingKia
Revisão 75 Outubro 30, 2022 KingKia
Revisão 74 Outubro 19, 2022 KingKia
Revisão 73 Outubro 18, 2022 KingKia
Add Token
Revisão 71 Agosto 25, 2022 KingKia
Revisão 69 Agosto 20, 2022 KingKia
Revisão 68 Agosto 9, 2022 KingKia
Revisão 66 Maio 11, 2022 KingKia
Revisão 61 Abril 11, 2022 KingKia
Revisão 60 Março 10, 2022 KingKia
Revisão 58 Fevereiro 2, 2022 KingKia
Revisão 57 Janeiro 24, 2022 KingKia
Revisão 56 Janeiro 22, 2022 KingKia
Revisão 55 Janeiro 18, 2022 KingKia
Revisão 54 Novembro 1, 2021 KingKia
Revisão 49 Setembro 11, 2021 KingKia
-1 Duress +1 Bloodline Culling -> Also changed single card discussion
Revisão 48 Julho 26, 2021 KingKia
added Viscera Seer into mayboard and single card discussion, added phyrexian altar / ashnod's altar into single card discussion
Revisão 47 Julho 8, 2021 KingKia
Asmodeus the Archfiend + Necrotic Ooze + Skirge Familiar added into mayboard and single card discussion
Revisão 46 Junho 23, 2021 KingKia
Revisão 45 Junho 11, 2021 KingKia
Revisão 40 Junho 1, 2021 KingKia
Revisão 38 Maio 10, 2021 KingKia
Revisão 37 Maio 3, 2021 KingKia
Revisão 36 Abril 29, 2021 KingKia
Added to Mayboard and single card discussion: Baleful Mastery, Stinging Study and Wandering Archaic
Revisão 34 Abril 7, 2021 KingKia
Revisão 28 Fevereiro 24, 2021 KingKia
» Revisão 27 Fevereiro 18, 2021 KingKia
Revisão 23 Fevereiro 12, 2021 KingKia
Revisão 21 Fevereiro 11, 2021 KingKia
Revisão 20 Fevereiro 10, 2021 KingKia
Revisão 19 Fevereiro 10, 2021 KingKia
Revisão 16 Dezembro 9, 2020 KingKia
Revisão 12 Novembro 28, 2020 KingKia
Revisão 9 Novembro 10, 2020 KingKia
Revisão 6 Novembro 5, 2020 KingKia
Revisão 5 Novembro 5, 2020 KingKia
Revisão 1 Maio 5, 2020 KingKia
Não existem comentários para esse deck ainda.
nomes de carta em Inglês serão automaticamente linkados.
Além disso, você pode usar BBCode (como [b][/b], [url=...][/url] e etc.) aqui!

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.