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Yuriko, Drain Jitsu (EDH / Commander)

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We play a very different kind of game here.

Mull down to 2 lands making blue and black with an unblockable 1-drop.

T1: Land, 1-Drop creature, pass
T2: Land, attack with creature, ninjitsu Yuriko in, begin the value town

In a great world, you hit Dracon with Yuriko's trigger, draining the table for an astonishing 48 life on turn 2. From there, we use various ways to trigger Yuriko's ability like giving Yuriko unblockable, turning all our our dumb 1/1s into ninjas using an enchantment or abusing the rules of the game with Faerie Impostor or High Market.

We can also drop a super late game Doomsday to win the game if we've got an enchantment out.

We use a variety of counterspells like Swan Song and Force of Will to stop our opponents from winning. Forbid is a fun slot here since we do end up with dead cards in our hand and we don't have to worry about card advantage too much with the Yuriko engine.

Etiquetas

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

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¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
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» Revisión 2 Octubre 21, 2018 ClothedApe
Revisión 1 Octubre 21, 2018 ClothedApe
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