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Visualizando revisão 35. There is a more recent version of this deck.
Mainly just ramp, Dragons, and card draw based on Dragons; but with some goodstuff sprinkled in. This is my favorite deck, that's why I've sprung for all the expedition fetches and other bling and will eventually get duals. As soon as I saw Ur-dragon spoiled I knew it was a deck I wanted to build, my inner Timmy player had wanted a big creature type deck for awhile and what better than 5 color dragons on the cheap.
The decks plan A is attack with double striking dragons. Plan B is Commander damage, its pretty easy when your commander is a 10/10. If I can get any +1 to power its two hits. One shot's are actually viable with double strike and a +1 power. Plan C is scourge of valkas or dragon tempest to do direct damage to face. Plan D is infinite combats with aggravated assault + savage ventmaw / sword of feast and famine. I didn't want to run an infinite since I wanted this deck to just stay true to beating face with dragons, but sometimes a game has just gone on long enough. The combo still wins through just attacking with dragons so I think its ok.
Considering switching some ramp cards to an additional land drop ramp package like exploration, azusa, dryad of the ilysian grove, wayward swordtooth, etc. I've also wanted crucible of worlds / ramunap excavator in the deck since I run all the fetches already, and those synergize so well with additional land drops. Not sure if this will be better though. Taking all thoughts on how to optimize my ramp.
also want to find cuts to fit more: removal, boardwipes, recursion and control. also more dragons. maybeboard is things the deck.
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