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A black/red goblins deck with a reanimation theme that relies on doing passive damage with things like Goblin Bombardment or Pashalik Mons by bringing back guys and then generating tokens with Krenko, Mob Boss. I've got a Maybeboard of upgrades I'm slowly picking away at. I might need some more targeted removal to deal with stuff that I can't reasonably kill by slinging goblins. Also might need a bit more card draw, but trying to keep the CMC at 2 or below so short on options. Thrill of Possibility? Dangerous Wager? Been a pretty fun casual deck so far that either goes off or has trouble if I can't keep Krenko around...maybe more protection for him and/or Wort like a Darksteel Plate?
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