deckstats.net
You need to be logged in to do this.
The buttons above will open in a new window. Please return to this window after you have logged in. When you have logged in, click the Refresh Session button and then try again.

A Chance for Feather - Jeskai (Standard)

Para la mayoría de software de Magic, incluído Magic Workstation y Cockatrice:

For MTG Arena:

Para Magic Online (MTGO):

Para otros:

Para jugar tu mazo en un torneo ("Oficial DCI") necesitas tener una hoja de registro de mazo. ¡Desde aquí puedes descargar esa hoja rellenada con las cartas de este mazo!

(-> Tus preferencias)

Por favor, entiende que este no es un servicio oficial del DCI. Asegúrate de que la lista contiene todas las cartas de tu mazo y de que cumple todos los requisitos de los torneos oficiales DCI. Si adviertes algo erróneo, por favor, ¡comunícanoslo! DCI is a trademark of of Wizards of the Coast LLC.

Seleccione las columnas que desea ver:

Aggressive deck that looks for a turn 5/6 kill. Curves out with creatures that benefit from tricks, plays Feather on turn 4 with a protective trick in hand, then goes off on turn 5.

Combos:

T3 - Beamsplitter + Defiant Strike + 1 or 2 drop
T3 - Beamsplitter + Sprint + Arcanist OR Legionnaire
T3 - Tenth District + Dive Down/Light vs Cast Down
T4 - Beamsplitter attack + Arcanist attack + trick on both + recur trick on both
T5 - Chance for glory + 2 drop OR 2 tricks -> kill

You want to side out the Dive Downs against other aggressive decks. Side in the Clarion against monowhite, and side in the Moment of Triumph against monored. Reckless Rage might be good against Green and Simic (it kills Steel Leaf, Biomancer's Familiar, Growth Chamber Guardian, and Incubation Druid without killing Arcanist, Legionnaire, or Feather), but needs testing (also good against Tempest Djinn and Chainwhirler, perhaps?). Gideon sides in against decks with sweepers; side out the Defiant Strikes for Gideon and another Dive Down against Esper.

I need to playtest, but anticipate the following matchups:

STRONG vs monored, monowhite, and green stompy. Our tricks make it difficult for them to block our creatures, they don't have a consistent answer to Feather, and they can't counter Chance for Glory. A strong play against all three is to swing everything on turn four or five, Chance for Glory after they block, clear several creatures, then kill them on the follow-up. Red can't race us, we run over White's creatures, and Stompy can't swing at us for fear of being blown-out on the counterattack.

WEAK vs monoblue and Grixis. Blue gets off to a faster start, establishing their board on turn 1 or 2, then keeps us from resolving key spells; Essence Capture is a big concern if they're on the play, and Spell Pierce hurts the reliability of our tricks. We don't have a way to answer Tempest Djinn - although, if they tap out for it, they open the way for Feather, who can block with trick-support. Adding Spell Pierce to our sideboard might help, but it's not where we want to be, and it only delays their tempo. Grixis, on the flipside, hurts our hand: Thought Erasure steals our Feather, or removes the protective trick from our hand. If they know we don't have Light and Dive Down, their removal suite really hurts our board, and Bolas puts us on a clock. Angrath, in particular, destroys us; if you don't have a Dive Down to answer his creature-stealing, it's almost impossible to recover. Another matchup that might be improved with Spell Pierce (side out Sheltering Light).

EVEN vs Esper, Nexus, and Izzet. All three need a very solid draw to answer the velocity of our deck; an aggro deck needs to punish a poor draw by control, and this deck kills very quickly. Make sure to play around Absorb and Wrath; if you have a two-drop whacking away, there's no need to tap out for another. Your protective tricks are key; Diving Down a Vraska's Contempt on Feather can blow them out of the game. Nexus is tricky; if they tap out for Wilderness Reclamation, they pay a heavy toll in blood. Dive Down and Light their Lava Coils, Contempts, and Wraths (depending on the variant). Izzet, similarly, pays a heavy price if they tap out to combo; we can swing in for 10+ on T3 and T4.

Etiquetas

Banquillo

¡Este mazo parece haber sido ser legal para Standard (Temporada Oct 2018 — Oct 2019)!

Turno: Your life: Opponent's life: Poison counters:
Mano (0)
Library (0)
Graveyard (0)
Exile (0)
Board (0)

Nombre

Tipo

Notes

Power

Toughness

card

Tipo

Notes

Power

Toughness

 

Counters

Move this card to:

Actions

2-sided (coin flip)
6-sided (d6)
20-sided (d20)
Sides:

Auto-draw

Auto-untap

Double-click to open card details.

Move selected to:

Probabilidad combinada

Cantidad min:
Carta:

Calculo personalizado

¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
  Nombre Mano Turno 1 Turno 2 Turno 3 Turno 4 Turno 5 Turno 6 Turno 7 Turno 8 Turno 9 Turno 10

Probabilidades adicionales

Integrar en foros o sitios web

Para foros y blogs, por favor selecciona una de las opciones de BB-Code. Para paginas web y foros que soportan HTML (por ejemplo los foros de Wizards Community) puedes usar las opciones HTML!

Enlazar a este mazo

Estas son todas las revisiones de este mazo. Pulsa en una revisión para ver como era el mazo antes.
  Comparar Revisión Creado Por
» Revisión 4 Abril 30, 2019 Zhuoyang
Revisión 3 Abril 29, 2019 Zhuoyang
Revisión 2 Abril 29, 2019 Zhuoyang
Revisión 1 Abril 29, 2019 Zhuoyang
No hay comentarios sobre este mazo.
Los nombres de cartas en ingles van a ser vinculados automáticamente.
Además, puedes usar BBCode aquí (como [b][/b], [url=...][/url] y mas).

An error with your login session occured:
unknown
You can do this in a different tab to avoid losing the data you entered here. Once you are done, click the Refresh Session button and then try again.
If the problem persists, please contact us.