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Grindy Goblins (Legacy)

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MAIN IDEA

Since the best Legacy decks at the moments (November 2017) are Delver/DRS/SFM/YP and equipments, the most of them run between 13 to 16 creatures and 6 to 8 removals.

My plan is to keep casting goblins and overwhelm them while removing their threats with a lot of removals. It's ok to be Forced, Dazed or Stifled, because with 30 (35 exactly with the 3 Siege-Gang Commander tokens and 2 more for Mogg War Marshall) creatures main deck, there are enough goblins to come.

Tier 1 creatures decks like Grixis, BUG midrange, 4C Control and D&T are quite fair for goblins. Greater menaces are Elves, S&T, Reanimator, TES/ANT.

EDIT (12.04.2018):

  • The forthcoming Damping Sphere from Dominaria will greatly improve our combo match-ups and will replace Pithing Needle.
  • I had to find a slot to include Goblin Chainwhirler as a 1-of, because her impact on the board is just awesome against all creature decks, especially against Grixis, Pile, D&T and Elves. The natural choice will be to replace Goblin Sharpshooter, which, for now, does not have a place in the 75 anymore.

EDIT (16.04.2018):

  • Cutting Sharpshooter is not an option. He can wins games from nowhere and burn opponent's face through a lock.
  • Puting Chainwhirler in the 75 imply to turn to a monored build. RRR is to hard to cast.

Here is the plan to deal with them:

Elves: 2 Pithing Needle (DRS, Symbiote), 3 Pyrokinesis, 3 Surgical Extraction
Reanimator: 3 Surgical, 3 Thalia, 1 Stingscourger, 2 Pithing Needle (Griselbrand), 2 Containment Priest
TES/ANT: 3 Thalia, 3 Surgical, 3 Pyrokinesis (Empty the Warrens), 2 Mindbreak Trap
Show & Tell: 2 Containment Priest, 2 Pithing Needle (Sneak Attack), 2 Stingscourger
-> eventually Confusion in the Ranks or Ashen Rider, because it can steal an Omniscience, Sneak Attack, Griselbrand or Emrakul, The Aeons Torn, while Ashen Rider would only exile a card.

EDIT (21.01.2018): Ashen Rider was removed, because he is too narrow. She can only address OmniShow, while Containment Priest has text against Dredge, Elves and Reanimator.

PROS

Tin Street Hooligan instead of Tuktuk to answer as soon as possible the Stoneforge, Deathblade or Esper Decks (Jitte, SoFI, Batterskull)

4 Piledrivers to fight TNN decks and be quick enough against Combo

11 removals in total (sideboard included) sharpshooter, gempalm, tarfires, pyrokinesis (pyroblast?) to have removal diversity.

EDIT (16.11.2017): Sparksmith was removed, because almost anytime I needed him, he couldn't be active right away. Most of the time, he needed a haste lord, when Gempalm could have made the job and draw a card.

EDIT (18.01.2018): Pyroblast was removed, because it was annoying to preemptively let 1 R mana open.

The purpose is to be ready anytime to kill DRS and thus enhance chances for Lackey to connect.

3 Relic of Progenitus to hunger DRS and have enough polyvalent GY hate

CONS

With 60 cards, I couldn't find a slot for 1 Sparksmith. That's sad, because he was good anytime I played it, but I think Gempalm is better.

Not a lot of mountains, which makes the manabase sensible to opponents wastelands.

Etiquetas

Banquillo

¡Este mazo parece ser legal para Legacy!

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