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GAMERULE is a Multiplayer variant I've had in my head for quite some time and want to try out with my playgroup.
At the Beginning of the game, after all players decided about their mulligans, flip over any number of cards from the gamerule deck (I recommend 1 - 3). The flipped cards start in the "gamerule zone". Their effect is always active, and those cards can't be interacted with (simliar to an emblem but for all players). If the card has an activated ability, any player may activate it at any time. If the card refers to "you", use your best judgement to determine who is meant - usually the active player or the player who triggered the effect.
The Maybeboard contains cards that seem interesting to me, but which I suspect will do nothing but extend the game unneccessary.
Any Ideas and hints are welcome.
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Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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» | Revision 3 | September 11, 2021 | Raketenudo | |||
Revision 1 | September 10, 2021 | Raketenudo |