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Copy of: Mill hard - Passive Mill Multiplayer (Modern)

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First version of a passive mill multiplayer deck (1v1v1v1 or 2v2 or 2v2v2v2). This is a low budget deck. I know there may be much better cards available. This is also focused on multiplayer so there are very less cards like "target opponent puts the top X cards ..."

Lets see what we've got:

-Defense-
Hardest part with mill decks is to survive long enough, especially fast white/red or token decks may be a problem. For this we got Black Sun's Zenith and Killing Wave to protect us against the most small creatures. With Dimir Charm and Psychic Strike we also got some counters. Fog Bank also does a great job as blocker. Profane Memento helps to get some life back.

-Keep going-
Pilfered Plans, Thought Scour and Visions of Beyond helps to draw more cards. Evolving Wilds gets you lands from your deck (synergy with Hedron Crab)

-Mill Mill Mill-
As you might see, there are not many active mill spells. Mind Grind is a great card in multiplayer.
Hedron Crab : Mill when we play lands
Consuming Aberration: Mill when we play spells
Phenax, God of Deception: Mill when we tap creatures
Memory Erosion: Mill if opponent cast spells
Mesmeric Orb: Mill if something gets untapped
Mindcrank: Mill if opponent takes damage (super great in multiplayer)

-Combos_
Consuming Aberration + Phenax, God of Deception
-> Mill more each round

Profane Memento + Killing Wave + Mindcrank
-> Kill Creatures, for each creature killed you get 1 life and for each creature that is rescued with paying life Mindcrank mills

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This deck appears to be legal in Modern.

Turno: Your life: Opponent's life: Poison counters:
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