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Autres
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This deck looks to take advantage of Varina's first ability by playing as many zombies as possible in the first three turns of the game. This plan does not work well with having ramp in the deck.
The zombies in the deck (the vast majority of which cost three or less) serve mostly one purpose: triggering Varina. This partly explains the choice of cards that are not exactly commander staples (which is one of the reason I like this build over the first versions I played). There is also a will to have blue zombies (for Force of Will and Force of Negation).
The only 4 and 5 drop zombies either provide evasion (Vile Entomber, by searching wonder or Hordewing Skaab, for obvious reasons), are just very powerful (Gray Merchant of Asphodel to help finish the game, Undead Warchief to get big and wide - if it survives the turn it hits the board, or Repository Skaab for the way it interacts with mass reanimation spells).
Apart from the classics (Demonic Tutor, Vampiric Tutor and Diabolic Intent), I play Entomb (generally good in this deck) and Mausoleum Secrets (that will be able to get what's needed depending on context - mass reanimation when the graveyard is full of zombies or mass removal with three or four black cards in the graveyard).
Nothing surprising here, cheap removal. I play Despark over Anguished Unmaking, because one mana is a large difference in this deck. Supreme verdict is mostly there because it is a blue wrath.
Free stuff and Miscast (currently in testing)
Phyrexian Altar is an infinite combo with Gravecrawler and a pinger, such as Wayward Servant and can save creatures of exile.
Wonder makes zombies fly, for more Varina triggers.
Cantrips, Teferi's Ageless Insight (the cheapest of these effects, interacts very well with Varina) and Mission Briefing (to recast a reanimation spell in the late game, or a counter or removal earlier).
Overall, the deck is a lot of fun to play with a lot of decisions to make. It is active from turn one and generally plays spells until the end of the game. If you enjoy being the archenemy (as you'll be the first on the board most of the time).
Note: the current version of the deck takes the concept to a more "extreme" level, where everything works towards the same goal. It may be better than previous versions, may be worse, but that is the fun of brewing, isn't it :)
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Nom | Main | Tour 1 | Tour 2 | Tour 3 | Tour 4 | Tour 5 | Tour 6 | Tour 7 | Tour 8 | Tour 9 | Tour 10 | |
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Probabilités aditionnelles |
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Score | Nom de Carte | Catégorie | Mana | Rareté | Salt |
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Comparer | Révision | Créé | Par | |||
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» | Révision 28 | Juillet 4, 2022 | TheCatw | |||
Révision 27 | Juillet 4, 2022 | TheCatw | ||||
Révision 26 | Décembre 4, 2021 | TheCatw | ||||
Révision 25 | Novembre 29, 2021 | TheCatw | ||||
Révision 24 | Novembre 28, 2021 | TheCatw | ||||
Révision 23 | Octobre 19, 2021 | TheCatw | ||||
Révision 22 | Octobre 19, 2021 | TheCatw | ||||
Révision 21 | Octobre 13, 2021 | TheCatw | ||||
Révision 20 | Septembre 25, 2021 | TheCatw | ||||
Révision 19 | Septembre 25, 2021 | TheCatw | ||||
Révision 18 | Septembre 16, 2021 | TheCatw | ||||
Révision 17 | Septembre 13, 2021 | TheCatw | ||||
Révision 16 | Décembre 24, 2020 | TheCatw | ||||
Révision 15 | Décembre 15, 2020 | TheCatw | ||||
Révision 14 | Octobre 2, 2020 | TheCatw | ||||
Révision 13 | Juin 28, 2020 | TheCatw | ||||
Révision 12 | Juin 28, 2020 | TheCatw | ||||
Révision 11 | Juin 28, 2020 | TheCatw | ||||
Révision 10 | Juin 27, 2020 | TheCatw | ||||
Révision 9 | Juin 27, 2020 | TheCatw | ||||
Révision 8 | Juin 25, 2020 | TheCatw | ||||
Révision 7 | Juin 9, 2020 | TheCatw | ||||
Révision 6 | Juin 9, 2020 | TheCatw | ||||
Révision 5 | Mai 26, 2020 | TheCatw | ||||
Révision 4 | Août 20, 2019 | TheCatw | ||||
Révision 3 | Août 8, 2019 | TheCatw | ||||
Révision 2 | Août 4, 2019 | TheCatw | ||||
Révision 1 | Août 4, 2019 | TheCatw |