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Copy of: Midnight Gond, the Poor Man's Splinter Twin (Modern)

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This is another ultra-budget Modern deck. It wins via infinite tokens from [[Midnight Guard + Presence of Gond]].

Unlike [[Splinter Twin]] our tokens do not have haste, so we have to wait a turn after going infinite. This makes us vulnerable to mass removal. However, if we have a [[Bramblesnap]] on the board from the previous turn, it can tap the tokens and attack for infinite trample damage on the turn we combo off. [[Soul Warden]] (can be replaced with [[Essence Warden]] at our discretion) also gives us infinite life when we combo off, which can help us survive to re-assemble the combo if something unfortunate happens.

Other spells are there for blocking and protecting Midnight Guard. Also never forget that [[Vines of Vastwood]] counters the actual [[Splinter Twin]].

If you have a better mana base available, you can splash red for [[Impact Tremors]] or [[Mass Hysteria]] and win as soon as you combo off. I do not.

Optimal play 1:

T1: [[Forest]], [[Avacyn's Pilgrim]]

T2: [[Plains]], [[Midnight Guard]]

T3: [[Forest]], [[Soul Warden]], [[Presence of Gond]]

T4: Swing for the win

Optimal play 2:

T1: [[Forest]], [[Avacyn's Pilgrim]]

T2: [[Plains]], [[Bramblesnap]], [[Soul Warden]]

T3: [[Midnight Guard]]

T4: [[Presence of Gond]], swing for the win

I am open to suggestions for the deck and especially the sideboard. Thanks for looking!

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This deck appears to be legal in Modern.

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