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Viewing revision 2. There is a more recent version of this deck.
(April 12, 2020: section is out of date)
Cards I'm testing and focusing on:
Planar Cleansing : In flux with Akroma's Vengeance. I'm worried about triple White to cast but I've been playing against more high-value planeswalker decks and I'm no where near proactive enough to deal with those decks without a card like this to deal with them and their engines.
Humility : I'm running more creatures in this version than I have in the past. I feel like it takes away people's incentive to attack each other and will only focus on me. It also takes away my triple back-up, do-nothing, "my hand is literal nothing" plan of actually playing out Angus.
Oath of Teferi : It will probably lead to me winning a game at some point, but there are so many games where I don't have an opening to cast Mirari's Wake so casting what is essentially a 4 mana enchantment that doesn't do anything doesn't seem like it'll be great in anything but a game I'm already on a path to winning. Though since cutting Thespian's Stage, it's one of the easier ways to reset my Glacial Chasm which has been important in more than a couple games.
Teferi, Hero of Dominaria : Y'all, I wanna like this card so much. Maybe if I was playing bounce lands to get more value out of untapping them, but the two extra mana doens't open a lot of lines for me. The ceiling of being a powerful wincon though might be enough to keep it even over a card like Jace, Wielder of Mysteries considering the amount of times I've tried to win through LabMan and said "screw it" and used an easier way to win.
Narset Transcendent : Kind of like Teferi, Hero, except it doesn't always draw you a card and draws so much more hate. Not a lot of things worth casting with Rebound except Recurring Insight, but that does it anyway.
Cavalier of Gales : Just a cool foil I picked up. I think I have enough shuffle effects for the Brainstorm front half to be decent enough. I have games where I draw a lot of cards but have little to no actual card selection so hopefully this helps. Having a creature I don't feel bad wrathing is another plus. Triple Blue is a bit of a headache too though especially since most spells I want to play at instant speed are double blue as it is.
Tatyova, Benthic Druid : It's a creature. I usually draws me 1 or 2 cards, but I end up wrathing it more than anyone else and it's often not worth EWitting back over something else.
Alchemists Refuge : Colorless land in a pretty color hungry deck is a pretty big con for this one. Though instant speed wraths or endstep planeswalkers seems pretty dec. Haven't gotten to really use this to full effect though it might be a Wargate target in future games early on.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Revision 3 | May 29, 2020 | KingOfSuede | ||||
» | Revision 2 | April 13, 2020 | KingOfSuede | |||
Revision 1 | October 7, 2019 | KingOfSuede |