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Might of the Ur-Dragon's Brood (EDH / Commander)

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Might of The Ur-Dragon's Brood Primer

<WIP> Primer
My first and favorite paper deck.
Power level (based on my playgroup): high power Casual EDH (6.5) (6.5 because of no fast mana rocks. On my scale is 8 the highest for Casual EDH decks)
Current deck tried to win around turn 6 or 7 and can with lots of luck kill one player at earliest turn 3 and the table turn 4.

>Introduction

Ok, this is my favorite deck so im writing a primer for it. Nobody will probably read it, but that does not matter. I have played a lot of card games, mostly on digital platforms. Then some of my friends got me to start playing paper Commander. My first deck was the The Ur-Dragon precon. I know that 5 -colour decks is not the best starting point for magic decks, but it was a new format for me and I just love dragons. My favorite colour combination is Jund(Black Green and Red) and my favorite arch-type is Reanimator. I relly enjoy the deck and have been upgrading it the whole time. There are some cards that I'm not putting in because it does not fit the aimed at power level and my current playgroup has banned mana positive mana rocks (Sol Ring, Mana crypt, mana vault, ...) and infinite loops and infinite combos that win the game, but if somebody request it then I can try to make a no budget deck list, but The Ur-Dragon will probably never be a commander for a cEDH deck because he is too slow.

>Deck History

The deck started as the Precon for The Ur-Dragon. Precons are a good starting point for a deck type that you have nothing for, but pre-cons have bad mana bases and the theme was not as clear cut as I wanted. After two or three games i decided that i needed to improve the deck to keep up with the other players decks. So i googled and found EDHREC and the page with stats for cards that people put in and cards that they cut from their precon. My focus was on a better manabase and more fun and powerful dragons. I also researched other decks and primers like Ur-dragons multiverse onslaught primer, this primer was a big inspirasjon for my deck and manabase.

So the first thing that i did after i got the deck and played it a couple of times was finding out what cards was other players upgrading there The Ur-Dragon deck with and making my own list. and a core of Gruul started to form as a lot of dragons have red in there colours and green had ramp to get the needed mana. The first thing that was upgraded was the mana base. Solid 5 colour mana bases are expensive, but it has alot of cards that is used in other decks and my playgroup is ok with proxis and i prefer not to proxi cards i don't own, unless they are very expensive and than it would just be for playtesting to see if I want to buy it. The decks design was based on playing Dragons and killing my opponents with combat damage. As a Student at that time, my budget was not endless so the most expensive part of the deck was the mana base because mana is important. Than i slowly bought the dragons that i liked and tried to fit them into the list and later refining after playing some games. The first iterations of the deck was slow, but it got better as i got better as a player and the deck got new and better toys like Selvala, Heart of the Wilds.
Because my group is more casual, the deck was build around facing 3 opponents. And i like the variety the deck give to each game by running few tutors. Sure tutors would make the deck more powerful and i would probably swap some of the creatures for the tutors, but i like my deck as it is. I am not that big of a fan of counterspells, i know they are good and needed to stop some combo decks, but as stated earlier this is not a deck that i expect to win each game so some flaws is ok in my mind. The deck is also very colour hungery, this can be a problem vs. land hate and some stax pieces.

I'm updating the deck after every set release if there are cards that might fit the deck.
You can find notes about the changes to the deck in the decks revisions page

>Why play "The Ur-Dragon"?

You might like this deck if

  • You like dragons
  • You like winning through combat damage
  • You like playing big creatures
  • Don't want to play Sol Ring
  • Like making lots of treasure with "Old Gnawbone"
  • Like to be proactive and not reactive

You might dislike this deck if

  • Dislike Dragon tribal
  • Dislike the combat Step
  • Dislike 5-colour decks
  • Dislike some of the Commander "staple" cards that's in the deck
  • Love Sol Ring
  • Don't like "Oath of Druids"
  • Like to be reactive over proactive

>Alternative Commanders

You can also try:

  • Tiamat - She is slower than The Ur-dragon, but fills your hand on cast
  • Scion of the Ur-dragon - Would work, but there are decks better suited for using it. Scion decks tend to be more linear in playstyle, tutering up the same dragon comboes to kill with commander damage.
  • Morophon, the Boundless - Normaly slower for playing dragons, but can be very explosive with the commander on the table
  • Esika, God of the Tree - Would probably fokus on the Prismatic bridge, but turn 3 mana dork in to a turn 4 5-mana Dragon is not bad. Would be better with topdeck manipulation in the deck.
  • Kenrith, the Returned King - This commander can do most things for 5-colour decks, mainly giving haste and trample, drawing cards and returning creatures from graveyard.

>Deck Tech + Some Deck Specs

!Written for Deck revision 88!

My playstyle

Mulligan until you get a hand with 3 lands and something to play before turn 5 or 2 lands and turn 2 ramp. What starting hands are keepable are depending on your play group so some might want to mulligen for faster hands or more greedy hands, just remember that the deck mainly draw from draw engines so try not to mulligan to lower than 5 cards.

Our goal at the start of the game is to accumulate resources so that we have 6 mana and a haste enabler. As dragons tend to be big treats, try to keep at least one in play to protect your self and as a bargaining chip. Our goal is to go for an explosive play in the mid game to try and win the game.

Our primery explosive play is trying to put Miirym, Sentinel Wyrm and Hellkite Courser on the board on the same turn to temporary put 36+ CMC
(6 in Miirym, 6 X2 in Hellkite Courser and the copy and 9 X2 in The Ur-Dragon and token + whatever you put out with The Ur-Dragon trigger X2)
For what we try to put out with The Ur-Dragon's trigger the main goals are Old Gnawbone and/or Fiery Emancipation.

Our Primary way to put out Miirym and Hellkite Courser on the same turn is:

Defense of the heart is the fastest, possible to do proc on your turn 4, but it depends on your opponents to play creatures or you using Forbidden Orchard without them killing the tokens. And it needs both creatures to be in the library.
The second fastest is Sneak Attack and it's not dependant on your opponents it will cost in total 6 mana and if an opponent has an effect that makes creatures enter tapped or you don't have haste it possible to Sneak Attack in the creatures on the end step before your turn to untap them and have them from the start of your turn as both Sneak Attack and Hellkite Courser trigger there negative effect at the start of the next end step.
Purphoros, Bronze-Blooded can be used in the same way as sneak attack, but it cost 11 mana to do in one turn unlike Sneak Attack so you probably have to first play Purphoros, Bronze-Blooded and the next turn if you have 6 mana put out the dragons. The advantage with Purphoros, Bronze-Blooded over Sneak Attack is that the token copies of Hellkite Corser and the Ur-Dragon can attack to digging you deeper with the Ur-Dragon tiggers.

Bonus for Sneak Attack and Purphoros, Bronze-Blooded is if you have Teferi's veil on the table tha you get to keep the creatures you attacked with and ignore the negative trigger because they are phased out when the trigger happens.

My backup plan and one of my favorite things is:

Just cheating out a creature for free every turn. (Warning!: Oath of Druids is symetrical and put cards in graveyard so be careful because around graveyard players and big creature deck)
I find oath to be fun and some card have good synergy with it (Life from the Loam, Spit Flame, Uro, titan of Nature's Wrath). If people are not putting out creatures to not trigger it, than is kind of a stax piece that lets us set up our enchantments in peace and we can force it with Forbidden Orchard.
The Prismatic Bridge is just upside but cost more mana to play.
This is my main way to deal with mass land destruction because it still put out our creatures.

The Backup-Backup plan is Magda and Smothering Tithe to make an army as our opponents gives us creasures.
(have won of this as my opponent tried to Dark Deal and win after, but I killed him instant speed with Terror of the peaks and Scourge of Valkas)

Edit: I took out Patriarch's Bidding because of the amount of graveyard hate in the group and the players don't give it time enough to naturally fill the graveyard. Scion of the Ur-Dragon and Survival of the fittest could fill the graveyard but i swapped out Survival so I testing new cards to see if I miss Patriarch's Bidding. TLDR; Patriarch's Bidding is good if there is not too much graveyard hate but I am currently testing new cards.

Ramp:

The deck is currently running 18 "ramp" cards:
-6 land ramp
-4 mana rocks
-2 mana dorks
-6 temporary ramp (for example making treasure tokens)

Interaction:

Interaction in this deck is mostly creature based on needing creatures to enter the battlefield under our control or through attacking. This makes most of the decks interaction to be sorcery speed unless Sneak Attack is involved.
Testing Spit Flame as most commanders in my playgroup die to 4 damage and it recurable for 1 red mana and works great with my pet card Ebondeath, Dracolich.

Tutors:

Dragon tutors in : Tiamat, Draconic Muralists and Scion of the Ur-dragon.
Creature tutor in : Defense of the Heart
Enchantment Tutor : Sterling Grove
Land Tutor : Kura, the Boundless Sky
Flexible tutor in : Demonic Tutor

Main targets for Dragon tutor are Hellkite Courser, Miirym, Sentinel Wyrm, Old Gnawbone, Scourge of Valkas/Terror of The Peaks or any dragons that fit your current situasation
For Defense of the heart: depends on situation but generally Miirym, Sentinel Wyrm and Hellkite Courser or Dragonlord Dromoka and Hellkite Courser if you belive opponents have instant speed interaction with your play
For enchantment tutor, depends on situation but Haste enabler or one of the card to try to do our explosive play with Hellkite Courser and Miirym, Sentinel Wyrm.
For lands just get the most useful lands from your deck, Boseiju, Who Endures are useful as a recurable removal spell with Life from the Loam. You can use the "Triome lands"(Ketria Triome, Jetmir's Garden and Ziatora's Proving Ground) for draw in very slow games. Haven of the Spirit Dragon can be used to get back an important Dragon.

Card draw:

13 draw sources

  • 4 Draw spells
  • 9 Draw engines

>Some card Inclutions and exclutions with explanations

Exclutions

Mana Positive Mana Rocks: Banned in my playgroup and not the power level I want for the deck. Would make the fastest possible win for the deck earlier so would make the deck stronger add them if you want.
Duel Lands: Not within my budget.
Karrthus, Tyrant of Jund: Was removed from the deck because someone i played with always bribary'ed it. Its bad vs cloning effects too.
Urza's Incubator: While its great for tribal decks, the impact it has for the deck was not too big, so i made the decision to swap it for Arcane Signet to help cast all spells in the deck

Inclutions

Oath of Druids: Oath is an interesting and risky card because it symmetrical. So we need to be a bit careful when we play it, if our opponents have bigger and scarier creatures or like to put non-creature cards into graveyard, then maybe holding on to it until you are in an situation where they can't take to much advantage from Oath of druids is the right option. But most decks are not built to take advantage of Oath of Druid and sometimes letting another player get a scary creature out can be good to take off aggro from you. From my experience Oath are either a soft stax card making opponents not play out creatures which gives us time to build up our mana or gives us a free creature each turn for free value. If people ignore it than it accelerate the game which are mostly good for the deck. TLDA; is good value, but can be risky.
Uro, Titan of Nature's Wrath: Great for long games and against mill decks, it's "ramp", life gain and draw in one card. Also triggers Garruk's Uprising, Temur Ascendancy, The Great Henge, Selvala, Heart of the Wilds and Terror of the Peaks.
Cyclonic Rift: Very powerful and flexible card, would swap for Blasphemous Act if not available or if people ban Cyclonic Rift from their playgroup.
Stinging Study: We can die from playing it if we don't have enough life, but it is draw 9 cards instant speed. Its great for sneak attack or refilling our hand in the midgame/lategame.
Teferi's Protection: The card wins games when played at the right time, and its great with Sneak Attack and Hellkite Courser, because you can't sacrifice or return to command zone creatures that are phased out. This lets us keep our expensive commander or the army we cheated out with sneak attack.
Steely Resolve: Great tribal card, nothing more to say.
Binding the Old Gods: Was added to give me more interaction. the card slot was previously Skyshroud Claim. It has worked out great so far. + 3 lore counter with Terror of the Peaks can be fun :)
Ebondeath, Dracolich: More of a pet card than a good option. it has it upsides like scion can put it in to graveyard, nice for triggering card draw enchantments, Selvala, Heart of the Wilds, terror of the peaks, scourge of valkas and dragon tempest for only 3 mana or for rebuilding a board after a boardwipe. + it can help ramp out the great henge on turn 4.

>Mana curve with The Ur-Dragon as commander


The curve shown in Deckstats are more or less the curve of the deck. The cost reduction from The Ur-Dragon's eminence ability is accounted for by using deckstats override funtion to lower the cost in the shown curve. The only strange/ notable thing is that i excluded Scion of Draco from the mana curve. This is because its 12-mana cost is never paid in full, and in most cases will cost 1 or 3 mana within turn 3. The varietions in cost makes it hard to put on a spot on the curve, so i removed it to better show the deck's mana curve.

>List of Cards in current decklist under testing:


The Kami War
-- Pros: More interaction, good to put down with The Ur-Dragon trigger. O-Kagachi Made Manifest can be great for slower, longer games
-- Cons: The card is expensive and hard to cast or cheat in and it is slow. Not like higher impact card like Fiery Emancipation or The Great Henge.
Reconnaissance
-- Pros: Great card for getting attack triggers and still keep up defenses. Has some nice interations with Dragonlord Ojutai giving him permanent hexproof, free way to tap Magda, Brazen Outlaw through attacking, Glorybringer can exert every turn. Great effect for the deck For a low cost. From the small amount of testing done, It has preformend very well.
-- Cons: Can't be used on dragons with Steely Resolve on the table.
Authority of the Consuls
-- Pros: Testing to add more life gain to offset the life loss from the land base and slow down aggro from opponents.
-- Cons: Nothing to bad, can have little impact late in the game
Black Market Connections
-- Pros: Draws cards, makes Treasure and Can make Dragons*(they are changelings)
-- Cons: Slow value, does nothing when played, forced loss of life, can and probably will cost a lot of life(but if you ever use Sylvan library to draw 1 extra card than this is a good deal)
Glorybringer
-- Pros: Haste 4/4, possible multiple times interaction with non-dragons, good to get from the Prismatic bridge or from Oath of Druids, can be found with dragon tutor effects. Nice Art :)
-- Cons: The 1 turn staying tapped from exerting is bad as 1 turn is slower and more dangerous in commander than in 1vs1 formats. Not Instant speed, Opponents have time to interact before you us it ability.
Firkraag, Cunning Instigator
-- Pros: Can draw card, has haste, trigger on attacking dragons. Toski, bearer of Secrets trigger its ability if it hits an opponent.
-- Cons: Hard to draw cards, has 3 power, can only goad 1 creature per player(needs 3 Dragons attacking a different players)
Painful Truths:
-- Pros: 3 mana + 3 life for 3 cards = good value and efficient. Wnted more early draw to help with hitting lands in the early game
-- Cons: Need for 3 mana of different colour, loss of life.

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Dies sind alle verfügbaren Revisionen dieses Decks. Klicke auf eine Revisionen, um das Deck zu sehen, wie es zu diesem Zeitpunkt aussah.
  Vergleichen Revision Erstellt Von
» Revision 111 April 13, 2024 FinnernMagic
Revision 110 März 3, 2024 FinnernMagic
Revision 109 Februar 29, 2024 FinnernMagic
Revision 108 Februar 13, 2024 FinnernMagic
Revision 107 Oktober 23, 2023 FinnernMagic
Revision 106 Oktober 16, 2023 FinnernMagic
Revision 105 Oktober 11, 2023 FinnernMagic
Revision 104 September 13, 2023 FinnernMagic
Revision 103 August 16, 2023 FinnernMagic
Revision 102 August 16, 2023 FinnernMagic
Revision 101 Juli 23, 2023 FinnernMagic
Revision 100 Mai 23, 2023 FinnernMagic
Revision 99 April 25, 2023 FinnernMagic
Revision 98 April 25, 2023 FinnernMagic
Revision 97 März 1, 2023 FinnernMagic
Doing some card tests. Leyline binding might be a great removal spell for the deck, binding the old gods are good so might not be the real card to cut, but i want to see if bindings ramp are better than leyline bindings flash. Defense of the heart is great as a stacks piece or gives me a strong lead if activated. Swaping in survival of the fittest because i want to test it again. It is super strong at making me able to form a game plan. Was cut because tutors make deck less fun to play many times. Podcasts and youtube videos talk about chromatic lantern being slow for today's magic. So im testing conduit of worlds for it. Great for not missing lands lategame with a fetchland and the recursion might be good. Stinging study is great, but the preassure and hate that the deck generates in my playgroup makes it harder to play. Two-headed hellkite looks good, are great cheated in to play from all sorces other than the ur-dragon.
Revision 96 Februar 22, 2023 FinnernMagic
Teferi's veil is back in. Helps vs boardwipes that have become more common i my playgroup. Also nice with Hellkite courser, sneak attack and phorphoros, bronze-blooded. Fircraag did goad a thing or two, but almost never draws me cards. So he is going out for testing other cards.
Revision 95 September 9, 2022 FinnernMagic
Rith is in the deck. Edit rith is doing good. Have not made a 4/4 but the ward is better than scalelords deterant effect
Revision 94 August 27, 2022 FinnernMagic
The Kami War is to slow for the decks reputation in my playgroup so trying Otawara, Soaring City for more lands and still some possible instant speed interaction. Recurable with Life from the Loam. Still unsure if Otawara, Soaring City, Bladewing the risen, Soul Shatter, Swords to Plowshares or Hall of heliod's Generosity should have the spot. While Rith, Liberated Primeval is not out yet, I'm going to start playtesting the card for Scalelord Reckoner
Revision 93 August 13, 2022 FinnernMagic
Going more Defensive with Reconnaissance over Teferi's Veil, worked great so far
Revision 92 Juli 27, 2022 FinnernMagic
I have not been able to playtest som of the previous changes, my opinion has changed on some of the cards so I'm still doing theoretical changes to the deck. As my Ancient Copper Dragon is soon to arrive in the mail, adding it to the deck. Dragonlord Silumgar is ok and has some nice tricks in the deck, but the low power does not trigger the draw enchantments so probably better with the Ancient Copper Dragon. Deep Gnome Terremancer is probably ok, but I really like Oath of Druids so the main reason to cut it is oath. Farseek is back in. Painful Truths for more immediate card draw and sylvan library out. Sylvan Library is great card selection and does some cool things, but the life cost for keeping extra cards is hard with all the life loss from other cards and from getting hit. Bladewing the Risen is another card i'm thinking about because it's great with Miirym, Sentinel Wyrm and can help me finnish of a game with terror of the peaks, scourge of valkas or dragon tempest Triggers. Would take the same spot as
Revision 91 Juli 17, 2022 FinnernMagic
Some more changes, I have changed the deck to be more grindy and probably less competitive with the current iteration. Will be Testing to see if the deck can sustain the life cost of Black market connections. I have found the potensial target for swapping in Ancient Copper Dragon in Scalelord Reckoner. Scalelord Reckoner is hard to evaluate because you don't know when it made an opponent not want to target your dragons. Have to see if i miss Scalelord Reckoner when i get my Ancient Copper Dragon. The Cards that make the Current list more Grindy is Deep Gnome Terramancer, The Kami War, Ebondeath, Dracolich and Black Market Connections. Also Added som cards I'm currently thinking about to the sideboard and moved som i'm thinking less about.
Revision 90 Juli 16, 2022 FinnernMagic
Don't need all 10 fetchlands in the deck, It just makes it so that I loose too much life and get got by tutor hate. Wanted to put in more basic lands so added a mountain and took out white/blue fetch because its the least needed.
Revision 89 Juli 15, 2022 FinnernMagic
Also want to test deep gnome terramancer for farseek. Farseek is ramp when you play it, deep gnome terramancer needs our opponent to do something, but it can ramp up to 5 times. Also works with boseiju, who endures
Revision 88 Juli 10, 2022 FinnernMagic
Spit flame did not get enough time for me to properly test it out, swapped for Glorybringer because i like the card ( and i have the cool art version) and fits my playstyle more. Astral Dragon is expensiv to get out and need some good non-creatures on the table. (from my plays it mostly get put out at a point where i'm winning. So because it need a way to be cheated out and it feels like win more card, it's going out of the deck and might make it back at a later date.) For cards to put in i want to test Ancient Copper Dragon as a back-up Old Gnawbone, but i don't have it so while i'm getting it, testing The Kami War as a slow value engine for longer games. Some cards in thinking about finding space for is Damn/Soul Shatter// Deafening Silence and a Mountain for an extra land
Revision 87 Juli 9, 2022 FinnernMagic
Just some changes to cards in sideboard as cards i'm thinking about putting in
Revision 85 Juni 21, 2022 FinnernMagic
Putting in more Lifegain as my mana base is painful and the deck generate a lot of aggro in my playgroup. Pattriach's Bidding out as it has underpreformed and there are a lot of graveyard hate in my meta.
Revision 84 Juni 17, 2022 FinnernMagic
Taking out Survival of the fittest, Card is good but this is not a graveyard deck and I think Draconic Muralists are a great fit for the deck and it replaces itself so it kind of like a card draw.
Revision 83 Juni 11, 2022 FinnernMagic
Need more Healing and the colour fixing in the deck is pretty good already so i'm taking out one of the lower impact lands. Also cool interaction with creatures that ping or if i have some Dragon tempest triggers on the stack.
Revision 82 Juni 8, 2022 FinnernMagic
Testing some things and adding the cards from commander legends: battle for baldur's gate. Teferi's veil is a way to save creatures that attacked from sorcery speed interaction and boardwipes. It also works great with Sneak Attack, Purphoros, Bronze-Blooded and Hellkite Courser as you can't sacrifice or return a phased out creature. Spit flames works nicely with ebondeath, dracolich for grindy games and kills most commanders in my playgroup.
Revision 81 Mai 30, 2022 FinnernMagic
Adding cards to sideboard for CL: BfBG. Miirym, Sentinel wyrm is very good for the deck. Ebondeath will stay as a pet card. Would swap for draconic muralists
Revision 80 April 29, 2022 FinnernMagic
Revision 79 April 20, 2022 FinnernMagic
Revision 78 März 16, 2022 FinnernMagic
Revision 77 März 7, 2022 FinnernMagic
Probably a change i will swap out of, but as i currently don't use my korvold deck because it's a combo deck and my new playgroup is no infinite loops or instant "win the game" combos. Survival of the Fittest is a very powerful card and i want to use it. Dragonlord Atarka was the least impactful dragon for it's cost would love to have all the dragonlords cards in the deck but there is just so many good dargons. Sterling grove is added for its effect and to help get haste or Fiery Emancipation kill with The Ur-Dragon
Revision 76 Februar 21, 2022 FinnernMagic
Revision 75 Februar 19, 2022 FinnernMagic
Im adding the Kamigawa: Neon Dynasty changes to the deck in two stages. In this update Atsushi, the blazing sky, Boseiju, Who Endures and Secluded Courtyard added. Kura, the boundless sky will be added to the deck when it arrives in my mail.
Revision 74 Februar 3, 2022 FinnernMagic
Testing if Toski, bearer of secrets ar better. Reason for change is testing and i like to have more kaldheim showcase. for gameplay aspects: works better with double strike, better when cheated in with the Ur-Dragon trigger can draw cards on it's own. Kindred discovery is better in a tribe with lower mana costs. Still unsure about the change, if toski diees or gets exiled too much than i might switch back.
Revision 73 Februar 3, 2022 FinnernMagic
Added cards I currently want to try in the deck from Kamigawa: Neon Dynasty. Currently also thinking about adding Toski, bearer of Secrets
Revision 72 Januar 25, 2022 FinnernMagic
Trying some cards, Oath of Druids might be fun( swapped from Maelstrom Wanderer, cant remember last time i cast Maelstrom Wanderer, most big stuff are cheated in with Ur-dragon). Magda, Brazen Outlaw (swapped from Hellkite Tyrant) Hellkite Tyrant rarely stole something valuble(a meta call) and the "win the game" cause is hard to get (Old Gnawbone helps a lot, but at that point are we not already winning), Magda is cheaper, makes treasures and can get The Great Henge too. Immersturm Predator (swapped for Obsidian Charmaw) is getting a chance in prep for Kamigawa, Neon Dynasty deathtrigger dragon (Red and Green dragons), while the sac ability is not too relevant for the deck, it is good in case of a wrath effekt or to save a creature from an exile effekt. I also like that it grows and is graveyard hate, which the deck was lacking. Life from the loam (swapped from Rhystic Study) might not be a upgrade, but the main reason I added rhystic study in the deck was to draw more lands, now with 11 lands that go to grav
Revision 70 September 10, 2021 FinnernMagic
Added the rest of the AFR dragons from the sideboard (Tiamat and Ebondeath, Dracolich). Might swap back to Eladamri's call
Revision 67 August 19, 2021 FinnernMagic
Just got my Old Gnawbone in the mail so now it's in the deck. Soon to be adding the other AFR dragons in the sideboard to the deck when they arrive.
Revision 61 Juli 21, 2021 FinnernMagic
I'm not a big fan of counter spells, but i know we need them vs. Boardwipes and combos. So I just remembered Glen Elendra Archmage is a permanent version of negate. My main reason for not putting a counterspell in is that the best versions (mana drain) are colour intensive for blue and they are bad with cascade ( I want Maelstrom wanderer to have as few blank or bad cards to cascade into ). Glen Elendra archmage's persist works great with card like rhythm of the wild and the great henge that negate the -1/-1 counter with putting a +1/+1 counter on the creature. So its probably a great addition in the deck. Swapping for Faeburrow elder because I think this is a flex spot for the deck and preformance has been mediocre.
Revision 58 Juli 12, 2021 FinnernMagic
Hullbreacher is banned so swapped back to faeburrow elder, also swapped in rest of the fetchlands
Revision 55 Juli 3, 2021 FinnernMagic
Added Old Gnawbone to sideboard for future addition to deck
Revision 52 Juni 30, 2021 FinnernMagic
Moved a bunch of cards from maybeboard to tokens for storage of card options i might consider or reconsider. moved sideboard cards to maybeborad so i can have planned changes to the deck in the Sideboard. Got a Misty rainforest in a pack so now i m going to try swapping the checklands and spire garden for more fetchlands. Not including Marsh Flats because black, white and blue are not primary colours for the deck. might change if Naya and Jund trioms get printed in a future sett.
Revision 51 Juni 3, 2021 FinnernMagic
Revision 50 Mai 31, 2021 FinnernMagic
Revision 49 Mai 31, 2021 FinnernMagic
Revision 48 Mai 30, 2021 FinnernMagic
Revision 46 Mai 30, 2021 FinnernMagic
Revision 45 Mai 29, 2021 FinnernMagic
Revision 44 Mai 29, 2021 FinnernMagic
Revision 43 Mai 26, 2021 FinnernMagic
Revision 41 Mai 7, 2021 FinnernMagic
Revision 40 April 5, 2021 FinnernMagic
Revision 39 März 23, 2021 FinnernMagic
Revision 38 März 19, 2021 FinnernMagic
Changed back to fifth edition sylvan library as i got an altart sleeve for it.
Revision 37 März 19, 2021 FinnernMagic
Testing tutor instead of interaction, to be more flexible. Diden't want to many tutors in the deck as i like the diversity of playpatterns making me able to play the deck multiple times and not have the same boardstate multiple time, making it more fun.
Revision 36 März 9, 2021 FinnernMagic
Adding back more removal, but trying options in the decks primary colours(red or green) to make it easier to cast than Anguished Unmaking, Removed Leyline Dragon as it's the dragon that does the least, would be better if the deck was mono-red. Chaos Warp can sometimes be bad, but its removal for anything and it works around indestructable and reanimation from graveyard. The other option was Beast Within, it always gives a 3/3 beast and all dragons can handle a 3/3, but it does not work against indestructable. Fiery Emancipation is something i want to try in the deck. Its great to finish off opponents if i have a board presence or a one shot with a hit from The Ur-Dragon and cheating it down with the ur-dragon attack trigger. Will swap Fiery Emancipation with Sarkhan the Masterless. it has helped me survive some multiplayer games from tokens and is very nice with Dragonlord Silumgar, but i think it does to little in disrupting opponent or developing our board as most of the time its a 5 cmc 4/4 dragon token..
Revision 35 Februar 5, 2021 FinnernMagic
Deck updated for kaldheim cards.
Revision 34 Januar 21, 2021 FinnernMagic
Forgot the world tree land, might be good, but it's a tapped land and not fetchable.
Revision 33 Januar 20, 2021 FinnernMagic
Added to cards to sideboard that i want to test for the deck.
Revision 31 Dezember 4, 2020 FinnernMagic
Trying Court Of Bounty. Might swap back, Swaperd for Nylea, Keen-Eyed
Revision 30 November 24, 2020 FinnernMagic
edit to comments on card in maybeboard and sideboard
Revision 29 November 24, 2020 FinnernMagic
Revision 28 November 20, 2020 FinnernMagic
Added Hellkite Courser swapping for Morophon, the Boundless. Morophon, the Boundless job was get out The Ur-Dragon faster. I think Hellkite Courser is better
Revision 27 November 19, 2020 FinnernMagic
Just got Expedition Cavern of Souls, replacing Savage Lands. will put in Savage Lands Triome version if its ever made for a basic or something
Revision 26 November 12, 2020 FinnernMagic
Edit to notes on cards, no change in deck
Revision 25 November 9, 2020 FinnernMagic
Just got Selvala's Stampede, swapping it for Shared Summons
Revision 24 November 7, 2020 FinnernMagic
Just got judge foil Rhystic Study. Added it replacing Hunters Insight.
Revision 23 November 6, 2020 FinnernMagic
No change, Probably change in comments on cards
Revision 22 November 6, 2020 FinnernMagic
Just got Uro,Titan of Natures wrath so, now his in the deck. Diden't get to test skyclave relic too much as i have not played that many games and never drew it during the ones i played. Might still be a great mana rock for the deck
Revision 21 November 5, 2020 FinnernMagic
Added cards i want to put into the deck.
Revision 20 November 2, 2020 FinnernMagic
0 notable edits, just removed som note text on patriarch's bidding as it was in sideboard.
Revision 19 November 2, 2020 FinnernMagic
just for testing swaped "Rishkar's Expertice" for "Hunter's Insight" for cheaper card draw, has same problem with spot removal. Really wanted "Patriarch's Bidding" so swaped for "Vaevictis Asmadi, the Dire" as he has high cmc and most of the time i have to sac a land to he's trigger and opponent can flip into something worse. No longer graveyard independant
Revision 18 Oktober 26, 2020 FinnernMagic
Got "The Great Henge" so now it's in the deck :). its an amazing draw engine.
Revision 17 Oktober 22, 2020 FinnernMagic
+ "Leyline Tyrant", "Nature's Lore", "Nylea, Keen-Eyed", "Frontier Siege". -"Golos, Tierless Pilgrim", "Thunderbreak Regent", "Surrak Dragonclaw", "Anguished Unmaking". Added The Great Henge, Rhystic Study to sideboard, Want to put in, but don't want to proxy so will order and wait for it.
Revision 16 Oktober 22, 2020 FinnernMagic
Added cards that might come in at a later date. Want to swap Captain Sisey for demonic tutor to have a card that helps with finding rite of replication for rite + dragon that pings
Revision 15 Oktober 6, 2020 FinnernMagic
Changed so that i have a main combo + back-up combat damage win. Urza's Incubator- Arcane Signet + : for faster mana for other things than dragons as they don't need it as much. Tooth and Nail- Shared Summons+ : Lower mana cost, deck does not play this card entwined fast and consistent enough. Goreclaw, Terror of Qal Sisma- Faeburrow Elder+ : faster mana. Sarkhan's Unsealing- Rite of Replication+ : Added for win-condition with terror of the peaks/scourge of valkas
Revision 14 Oktober 2, 2020 FinnernMagic
New addition to sideboard.
Revision 13 Oktober 1, 2020 FinnernMagic
Have bought the cards so im putting them in. added krosan verge for more ramp.
Revision 12 September 29, 2020 FinnernMagic
Cleaned up sideboard with potensial cards/temp swaps. Added Purphoros, Bronze-Blooded. Want to test swapping him for xenagos, God of revels. Pros: all my creatures get haste(not just 1). (2R) for Sneak Attack for red and artifact creatures. Cons: no pumping creatures bigger.
Revision 11 September 28, 2020 FinnernMagic
Added Skyglade Relic to sideboard for potensial swap for Ranger's Path. Pros: less mana cost (unkicked). Gives 1 mana back after cast. More ramp if kicked. Indestructible. All colours. Cons: does not get out lands for more gas later. gives more mana for 1 green mana more.
Revision 10 August 17, 2020 FinnernMagic
swaped Patriarch's Bidding for Captain Sisey ,to test her in the deck. might swap back or try something else. Play group has enough Graveyard hate that i don't find enough good opportunities to play this.
Revision 9 August 17, 2020 FinnernMagic
Swaped Darigaaz Reincarnated for Skyline Despot for more card draw from monarch. + monarch is fun for commander
Revision 8 August 12, 2020 FinnernMagic
Swaped Crucible of Fire for Garruk's Uprising for more card draw. not sure if its the best option. gives trample too.
Revision 7 August 11, 2020 FinnernMagic
Added Terror of the Peaks to sideboard. Want to swap it in when i get one. would swap for O-Kagachi, Vengeful Kami.
Revision 6 Mai 18, 2020 FinnernMagic
Revision 5 Mai 16, 2020 FinnernMagic
Revision 4 Mai 16, 2020 FinnernMagic
Revision 3 Februar 5, 2020 FinnernMagic
Revision 2 Februar 5, 2020 FinnernMagic
Revision 1 Oktober 7, 2019 FinnernMagic
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