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Grand Warlord Radha: Aggro + Finishers (EDH / Commander)

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The goal is simple: aggro with a finisher to kill off the table before they can stabilize. We're going wide, we're making a lot of mana, and we're doing it faster than anyone else can while still outputting damage. Protect your boardstate with Wrap in Vigor and Heroic Intervention or bounce back from a wipe with Fresh Meat and keep swinging (I think there's also a case to be made for more color hate in this decklist if you think you need it - Red Elemental Blast, Veil of Summer, Autumn's Veil, Guttural Response, etc). We're going to try and end the game with Aggravated Assault or Hellkite Charger for the extra combats route, or your choice of Beastmaster Ascension, Finale of Devastation, Craterhoof Behemoth, or Jaya's Immolating Inferno (don't sleep on Moonveil Dragon, it's an absolute house in this deck).

We want to always drop a ramp spell on T1 or T2 if possible, so I've kept almost all our ramp to an appropriate cmc. Boundless Realms or Harvest Season could be added to the list to thin the deck in case we get into a prolonged struggle. T3 should almost always be the commander, a 4 drop creature (to set up for making 2 mana through combat on the next turn), or a draw engine like Guardian Project. Extra points if it's a creature AND a draw engine like Tireless Tracker!

Pushing damage through at the end should be a snap with things like Gruul Charm and Dolmen Gate. If we can get a big enough board state faster than the rest of the table we're hoping to have a catastrophic outlet for all the mana we'll create with Radha; something along the lines of Jaya's Immolating Inferno or Moonveil Dragon should do it. The secret wincon for this deck is Kessig Wolf Run, which should be able to take opponents by surprise more often than not.

In terms of price of the decklist, I'm fairly certain that a good budget version of the deck can be made for around $100 or so. Snow Basics and some rarer dual lands such as Fire-lit Thicket and Spire Garden inflate the final price of this list, as well as the costly nature of some of the finishers like Craterhoof Behemoth and Finale of Devastation. Both are easily interchangeable, the pricey duals with guildgates and tap lands for starters. Other finishers I considered for this deck which should be more budget-friendly include Scale Up, Overrun, Balduvian Rage, Genesis Wave, Tears of Rage, Hurricane, Earthquake, and Genesis Hydra.

I think there's another deck hiding in here somewhere that runs Unbound Flourishing and tons of X spells, possibly quite good in a battlecruiser meta. There's definitely a more cutthroat version of this deck which would run Impact Tremors, Purphoros, God of the Forge, and Goblin Bombardment, and I suspect this decklist might eventually include those.

I love comments, suggestions, and criticism: please let me know what you think!

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This deck appears to be legal in EDH / Commander.

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» Revision 2 June 28, 2020 awieand7
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