Para a maioria dos softwares de Magic, incluindo Magic Workstation e Cockatrice:
For MTG Arena:
Para Magic Online (MTGO):
Para outros:
Para jogar com seu deck em um torneio oficial ("sancionado por DCI"), você precisa de uma folha de listagem de deck. Aqui você pode baixar tal folha já preenchida com os cards desse deck!
Favor notar que: Esse não é um serviço oficial DCI. Logo, sempre se certifique que a folha contém todas as cartas de seu deck, e atende a todos os requisitos DCI. Caso note algo errado, favor entrar em contato conosco! DCI is a trademark of of Wizards of the Coast LLC.
Basically, the point of this deck is to abuse the fact that for many temporary exile triggers, there are ways to remove the return to battlefield portion of the effect.
For instance, you play Detention Sphere or O-Ring, targeting whatever you want gone. Then, in response to the exile trigger, you flicker or bounce the Sphere, triggering the return from exile clause. The cards are returned from the exile they were not in, then the sphere comes back and chooses new targets to exile. Then the old exile trigger resolves, exiling your initial targets. Since the old return trigger is gone, those cards are gone. FOREVER!
Similarly, you can abuse Sundial by exiling "next end step" triggers off the stack when they appear. Simply respond to the return clauses of Turn to Mist, Flickerwisp, etc. with the sundial active, and then watch as all effects are exiled off of the stack, never to be seen again!
And of course, evoking your mulldrifter in postcombat main and ending your turn in response to the sacrifice trigger works as well.
Don't forget to use your cloudshifts and bounce spells to recycle the creature's effects, and sub in counterspells when necessary. Any of the instants can be put on a stick, and almost all creatures are flying, so the rest is pretty obvious.
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Double-click to open card details.
Nome | Mão | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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