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Visualizzazione della revisione 15. There is a more recent version of this deck.
Updated list for 'Compost Mortem' bought from CardKingdom in November 2019
Deck can take a while to get going, which is its worst problem. The deck is a blast to play, but it would benefit from more ramping to accelerate it. The 3x catacomb sifter is great for their scrying, but it is still difficult to get the parts needed sometimes. It may just need cheaper draw options, as Moldervine Reclamation can't be played until turn 4 at the earliest. The game-winning gutter grime don't turn up enough, and also is a turn 4 at earliest. Even with all the scry, the deck has it still feels like it has difficulty getting the pieces it needs on the field, but I'm not sure if it's just a matter of piloting.
A few changes from the purchased checklist:
3x Plaguecrafter have replaced 3x Fleshbag Marauder as they are objectively better in a non-zombie tribal deck due to the 'discard card if unable to sacrifice' effect. Ironically, earlier versions of the deck contained them anyway.
Removed 2x Bloodthrone vampire because they just aren't that great.
Removed Nekrataal. It was good, but not great. Having only 1x made it difficult to draw when it was actually needed.
Monster additions:
Gravecrawler, because he's just sick, and this deck thrives on sacrificing things that can come back very easily.
Mortician Beetle, because for everything that is sacrificed makes him bigger.
Savra, Queen of the Golgari, to give more value to sacrificing and to provide a life point outlet with her abilities.
2x Strangleroot Geist come in to provide more green bodies and to replace one of the Putrid goblins, as they are functionally better.
Removed Vampiric rites and Ulvenwald Mysteries. Added an additional Moldervine Reclamation for additional life gain and draw, it more than compensates for the removal of Vampiric Rites' removal. Ulvenwald mysteries just never seem to get much use. There's enough Lifegain and card draw without it.
Landbase improvements: I've also swapped 2x of 4 Foul Orchards and removed some other land for some better dual-color lands, 1x Jungle Hollow and 1x Temple of Malady, 1x Overgrown Tomb
The maybeboard is some cards that I may add to it. most of these are cards that were other iterations of the deck. For instance "Golgari Germination" for creating some saprolings was apparently in prior iterations of the deck.
2 facce (tiro moneta) | |
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6 facce (d6) | |
20 facce (d20) | |
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Doppio click per aprire i dettagli della carta
Nome | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilità Addizionali |
Confronta | Revisione | Creati | Di | |||
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Revisione 20 | Novembre 23, 2021 | Borgoroth | ||||
Revisione 19 | Agosto 26, 2021 | Borgoroth | ||||
Revisione 18 | Settembre 28, 2020 | Borgoroth | ||||
Revisione 17 | Giugno 29, 2020 | Borgoroth | ||||
Revisione 16 | Giugno 29, 2020 | Borgoroth | ||||
» | Revisione 15 | Giugno 18, 2020 | Borgoroth | |||
Revisione 14 | Giugno 17, 2020 | Borgoroth | ||||
Revisione 13 | Giugno 12, 2020 | Borgoroth | ||||
Revisione 12 | Giugno 12, 2020 | Borgoroth | ||||
Revisione 11 | Giugno 12, 2020 | Borgoroth | ||||
Revisione 10 | Giugno 11, 2020 | Borgoroth | ||||
Revisione 9 | Maggio 7, 2020 | Borgoroth | ||||
Revisione 8 | Maggio 3, 2020 | Borgoroth | ||||
Revisione 7 | Maggio 3, 2020 | Borgoroth | ||||
Revisione 6 | Marzo 18, 2020 | Borgoroth | ||||
Revisione 5 | Febbraio 18, 2020 | Borgoroth | ||||
added 1x moldervine reclamation, swapped the marauders for plaguecrafters, and swapped two fouls orchards for more interesting utility lands
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Revisione 4 | Febbraio 18, 2020 | Borgoroth | ||||
Revisione 3 | Febbraio 4, 2020 | Borgoroth | ||||
Revisione 2 | Gennaio 29, 2020 | Borgoroth | ||||
Revisione 1 | Dicembre 13, 2019 | Borgoroth |