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Black Devotion /w Green. Needs help! (Standard)

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Hey everyone :3 I need advice on this deck. I've played it at FNM and against a couple of friends (and my own) standard decks and it seems pretty strong. I went 3-1 my first time playing and lost (utterly) to an esper control deck. Since then I have reworked it a bit and am hoping to stand a chance.
I need advice on cards to add/how to beat esper.
Much thanks :D

Strategy of the deck is the same as black devotion; it has a good list of answers and can shift from control to aggro in different match ups. Noteable additions are

Varolz, the scar striped: Varolz is nice for the scavenge function. I can turn him into an 8/8 regenerate with a demon in the graveyard, turn a lifebane into a 9/7 intimidate, or make a large flier. Good synergy with pack rat's ability to pitch a card. Negative synergy with deathrite, but I generally use deathrite on instants and sorceries

Deathrite Shaman: A strong flexible one drop for the deck. Sided out in a lot of match ups, but good against control. Really strong against the mirror match or other black devotion decks.

Herald of Torment: Considering using more of him than lifebane for a more midrange-y feel. Really good for ending games with Varolz. Can instantly turn something big, into something bigger with flying. Also adds 3 devotion, improving the power of the merchant. A solid three drop.

Golgari Charm: Another card that often gets sideboarded. Really good against mono-blue, white-tokens, and board wipes. Also has good spot enchantment removal which helps against detention sphere. Overall useful, but only in some situations

Abrupt Decay: Possibly the best, and only, removal I use against Esper Control. Removes detention sphere and can't be countered. Good against aggro and likes to shut down mana ramp.

Vraska the Unseen: Really up in the air about her. If she resolves on a control board, she can dominate. She also has decent protection against aggro (can mass wipe their units) and usable as a murder against midrange. Her final ability has won me a couple of games, but her 5 mana cost really hurts.

Scavenging Ooze: Now this is just more or less a filler, however I think it could be useful against control or R/G monsters. I can pump him up for cheap using cards in my graveyard. Demands an answer from the control player

Mutavault: Nothing to really say here. 3 Mutavault stretches my mana-base a bit, but it's worth it for the aggro-beatdown + pack rat swarm. Considering dropping to two

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Overgrown Tomb, Mutavault, Desecration Demon, Lifebane Zombie, Pack Rat, Deathrite Shaman, Gray Merchant of Asphodel, Varolz, the Scar-Striped, Herald of Torment, Erebos, God of the Dead, Abrupt Decay, Doom Blade, Ultimate Price, Golgari Charm, Bile Blight, Underworld Connections, Thoughtseize, Whip of Erebos, Vraska the Unseen, Deathrite Shaman, Golgari Charm, Underworld Connections, Doom Blade, Scavenging Ooze, Gray Merchant of Asphodel.

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