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When piloting Ghen, Arcanum Weaver, the intention is not just to win—it's to ensure that no one does. Embrace the chaos and revel in the anticipation as you steer the game towards its inevitable deadlock, making sure that everyone exits the game on equal footing.

  1. Game Enders: The crowning jewel of this deck's diabolical design is Divine Intervention. With Ghen's ability, you can repeatedly bring it back from the graveyard to ensure the game ends without a victor. Paired with Hall of Heliod's Generosity, you can ensure the intervention keeps making its grand appearance.

  2. Controlled Chaos: Captive Audience is another masterstroke, creating havoc for a targeted opponent while driving them, and the game, towards an unresolved ending. Don't forget to utilize Demonic Pact either, letting it reach its fatal conclusion or handing it off with Ghen's ability.

  3. Setting the Stage: Use cards like Leyline of the Void, Rule of Law, Deafening Silence, and Eidolon of Rhetoric to slow the game and prevent opponents from fast-paced strategies. Blind Obedience and Authority of the Consuls ensure opponents' resources come in sluggish, furthering your control over the game's tempo.

  4. Digging Deep: With potent draw engines like Necropotence, Dark Tutelage, Phyrexian Arena, and Treacherous Blessing, you can swiftly get to the cards you need while making sure you're in control of your fate.

  5. Tightened Grip: Utilize the power of Bloodchief Ascension to punish every card movement and Smothering Tithe to capitalize on every draw. With Opposition Agent, you ensure that opponents never get what they desire.

  6. Swift Tutoring: With access to premium tutors like Vampiric Tutor, Demonic Tutor, Enlightened Tutor, and Imperial Seal, finding your critical game-ending pieces or necessary control elements becomes a breeze.

  7. Defensive Measures: Protect your strategy with cards like Deflecting Swat, Red Elemental Blast, and Pyroblast. Silence and Spirit of the Labyrinth work wonders to shut down opponents' plans just when they think they've found a way out.

With Ghen at the helm, you're not just playing to win—you're playing to ensure that if you can't have victory, no one can. Engage in the delightful dance of mutual destruction.

This deck appears to be legal in EDH / Commander.

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