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2022-11-13 The Brothers' War prerelease (Limited)

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I opened Saheeli, Filigree Master and when you open a planeswalker, you gotta figure out a way to play it. Sadly, I could never get it to stick. I could always activate one ability and then it would get removed the next turn.

I opened two Scrap Trawlers and it seemed like each one could be an insane value engine, so I knew I wanted to try to be in artifacts.

Opening two green mythics, Rootwire Amalgam and Clay Champion meant that I was looking to play green. I also had a lot of other green cards.

One of the best cards I played was Sarinth Steelseeker, that single card drew me at least a dozen lands over my games.

My removal felt a bit iffy. Main boarding two Raze to the Grounds and a Phyrexian Revoker was not ideal. The Phyrexian Revoker did help out with planeswalkers. I remember one game, I played Phyrexian Revoker naming a Teferi, Temporal Pilgrim. Sadly, the opponent was already about to create the Spirit creature token that continues to grow whenever the opponent draws cards which meant that even though I stopped the Teferi, there was still a big threat on the table.

I definitely played Clay Champion wrong at least once. I payed more mana than necessary to have it enter with multiple counters. I don't think it changed any outcomes of my games.

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» Revision 2 February 3, 2024 CarrotEyebrows
Revision 1 February 3, 2024 CarrotEyebrows
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