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The angel with miniguns (EDH / Commander) [Revision 36]

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Viewing revision 36. There is a more recent version of this deck.

The deck is an upgrade of the preconstructed commander deck (level 5-6).

The idea is to exploit +1/+1 counters in order to both pump creatures and assemble damage synergies with commander. Entire deck exploits several +1/+1 counters engines and different evasive creatures to maximize combat damages (Abzan Falconer, Kodama of the West Tree, Pridemalkin, creatures with trample). Neither counters nor wraith excluding the selective one Damning Verdict are included by preferring a consistent pack of protections (Deflecting Swat, Flawless Maneuver, Heroic Intervention, Inspiring Call, Unbreakable Formation, Swiftfoot Boots, Snake Umbra) also useful for protecting combo pieces.

Beside combat damages the main win-conditions are the following.

1) Shalai and Hallar + The Red Terror/War Elemental.
Both creatures on battlefield. Put a +1/+1 counter on a creature you control, including Shalai and Hallar and The Red Terror. Trigger Shalai and Hallar, dealing 1 damage to an opponent. This damage triggers The Red Terror, putting a +1/+1 counter on itself. Therefore, Shalai and Hallar triggers again. Repeat the process. Similarly the combo also works with War Elemental.

2) Shalai and Hallar/Walking Ballista + Heliod, Sun-Crowned.
Commander and Heliod, Sun-Crowned necessarily on battlefield. Activate ability of Heliod, Sun-Crowned giving lifelink to target creature you control and on which put a +1/+1 counter. If you do not have creature excluding commander, target the latter. Shalai and Hallar triggers, dealing 1 damage to an opponent and causing you to gain 1 life. Heliod, Sun-Crowned triggers, putting a +1/+1 counter on a creature you control. Repeat the process. Same combo can be assembled with Walking Ballista. Cast and give it lifelink with Heliod, Sun-Crowned. Then, remove a +1/+1 counter from Walking Ballista by activating its ability. Heliod, Sun-Crowned triggers as described aforementioned. Repeat the process.

3) All Will Be One + The Red Terror/War Elemental
Both permanents on battlefield. Deal damage to an opponent. The Red Terror triggers, putting a +1/+1 counter on itself. All Will Be One triggers, dealing 1 damage to an opponent. The Red Terror triggers again. Repeat the process. Similarly the combo also works with War Elemental.

Maybeboard

This deck appears to be legal in EDH / Commander.

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These are the all the revisions of this deck. Click on a revision to view the deck as it looked back then.
  Compare Revision Created By
Revision 37 February 16, 2024 DarkCrow96
» Revision 36 February 13, 2024 DarkCrow96
Revision 35 February 4, 2024 DarkCrow96
Revision 34 January 22, 2024 DarkCrow96
Revision 33 January 20, 2024 DarkCrow96
Revision 32 January 18, 2024 DarkCrow96
Revision 31 January 18, 2024 DarkCrow96
Revision 30 December 8, 2023 DarkCrow96
Revert to revision 28
Revision 29 December 8, 2023 DarkCrow96
Revision 28 November 22, 2023 DarkCrow96
Revision 27 November 14, 2023 DarkCrow96
Revision 26 November 12, 2023 DarkCrow96
Revision 24 October 21, 2023 DarkCrow96
Revision 23 September 17, 2023 DarkCrow96
Revision 22 September 10, 2023 DarkCrow96
Revision 21 August 27, 2023 DarkCrow96
Revision 20 August 26, 2023 DarkCrow96
Revision 19 August 24, 2023 DarkCrow96
Revision 18 August 10, 2023 DarkCrow96
Revision 17 August 6, 2023 DarkCrow96
Revision 16 August 6, 2023 DarkCrow96
Revision 15 July 2, 2023 DarkCrow96
Revision 14 July 2, 2023 DarkCrow96
Revision 13 June 25, 2023 DarkCrow96
Revision 12 June 11, 2023 DarkCrow96
Revision 11 June 11, 2023 DarkCrow96
Revision 10 May 29, 2023 DarkCrow96
Revision 9 May 21, 2023 DarkCrow96
Revision 8 May 21, 2023 DarkCrow96
Revision 7 May 21, 2023 DarkCrow96
Revision 6 May 20, 2023 DarkCrow96
Revision 5 May 20, 2023 DarkCrow96
Revision 4 May 20, 2023 DarkCrow96
Revision 3 May 14, 2023 DarkCrow96
Revision 2 May 12, 2023 DarkCrow96
Revision 1 May 12, 2023 DarkCrow96
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