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A zombie tribal deck with solid token generation, while also having enough creatures to make self mill worth it. Archetype of Imagination, Eternal Skylord, and Wonder make up for the lack of flyers. Living Death and Zombie Apocalypse are massive late-game swings, especially if you manage to get off Traumatize first.I didn't include a ton of graveyard return cards, seeing as The Scarab God can do this. Exquisite Blood and Gray Merchant of Asphodel do the heavy lifting with regard to lifegain (especially if combined with Wound Reflection and/or Throne of the God-Pharaoh), but Whip of Erebos's ability to give all creatures lifelink can also be massive. Only a few cards have upkeep triggers, but The Scarab God's alone makes Paradox Haze a worthy inclusion. Strionic Resonator can also be huge if used with the correct abilities, including Josu Vess, Lich Knight, Exquisite Blood, Gray Merchant of Asphodel, Throne of the God-Pharaoh, Wound Reflection, Sidisi, Undead Vizier, or even Paradox haze. Imprisoned in the Moon, Ixidron, and Pithing Needle are needed if playing a very fast, but general-dependent deck (someone in my playgroup runs a rather strong Animar deck, and these card are needed in order to make it past turn 4). Rooftop Storm is huge, especially if you manage to get off Decree of Pain. Training Grounds is also a game-changer, and cuts the cost of The Scarab God's ability in half.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 8 | June 5, 2020 | zinc zissou | |||
Revision 7 | June 2, 2020 | zinc zissou | ||||
Revision 6 | June 1, 2020 | zinc zissou | ||||
Revision 5 | May 1, 2020 | zinc zissou | ||||
Revision 4 | May 1, 2020 | zinc zissou | ||||
Revision 3 | April 30, 2020 | zinc zissou | ||||
Revision 2 | April 30, 2020 | zinc zissou | ||||
Revision 1 | April 30, 2020 | zinc zissou |