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-Slow 'em down so they can't attack you. Start with Oppressive Rays and Pacifism, move up to multiple Sphere of Safety.
-Disrupt their hand with Brain Maggot and Duress. (would consider Thoughtseize over Duress if not for the price). Protect the enchantments!
-Gain life and drain life long term with Underworld Coinsmith and more enchantments. Also helps stall until you get your Spheres up.
-Heliod helps fuel Coinsmith every turn and gives you a mana sink. Nykthos can turbo charge your enchantment token production (or cast more enchantments)
-Then you come down with a threat. Master of the Feast is cheap adds to your enchantment count. Obzedat is great here - can't touch him with Sorcery removal while he saps their life. Teysa gets past the monsters that could still block while Sphere is up.
Sideboard - mostly just what I have lying around
1 Master of the feast - need another threat? Have a cheap big dude.
3 Soul Tithe - swap out Oppressive Rays against more controlling, less creature-heavy decks
2 Reprisal - enemy Obzedat, take out the fatties
2 Hero's Downfall - nail the Planeswalkers with this and Banishing Light
1 Deicide
1 Dark Betrayal
2 Doom Blade - when things have to die
3 Nyx-Fleece Ram - comes in on aggro and burn. Big ol' life-gaining booty
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