Format compatible avec la plupart des logiciels Magic, y compris Magic Workstation et Cockatrice:
For MTG Arena:
For Magic Online (MTGO):
Autres
Afin d'enregistrer votre deck dans un tournoi officiel ("DCI-sanctioned"), vous avez besoin d'un fiche d'enregistrement ("Deck sheet") Télécharger ici un deck sheet pré-rempli avec les cartes de votre deck!
Nota Bene: Ce service n'est pas un service officiel de la DCI. Veuillez bous assurer que votre deck sheet contient toutes les cartes de votre deck et est homologué par la DCI. En cas d'erreur ou de problème, n'hésitez pas à nous contacter! DCI is a trademark of of Wizards of the Coast LLC.
This is my own version of playing Stasis Lockdown in Legacy for a small budget of less then 100€.
To save tons of money, we play mono blue instead of white/blue so we do not need Tundra, Flooded Strand and Hallowed Fountain in our deck.
The full idea of Stasis is realy simple and even in the early times of 93/94 old school magic good old stasis is around and annoys people.
But why is Stasis so annoying? Because it wins through a realy hard to break lock.
This lock is it, which brings nightmares over our opponents and a evil grin over our face.
Piloting a Stasis deck is not so easy but still manageable so i thing you won't have much trubble by learning how to play Stasis Lockdown, but if you have any questions about the cards, just read the comment i wrote to each card.To win with Stasis you just have to make sure the card Stasis is on the battlefield and STILLS on the battlefield forever.
On this way out opponent will never even get a chance to come into play. We lock him and its over.Even in this small budget build there are enough possibilitys to keep our Stasis alive to win against almost any type of deck (but not against anything!).
In this deck the lock builds up with this combination:
Drain Power tapps our opponent out.
Stasis locks his tapped permanents.
Frozen Aether lets him never ever play untaped lands again.Now its time to keep our Stasis alive.
To do this we play Forsaken City which can pay for the Stasis over and over again.
We bring the Stasis back to our hand at the end of our opponents turn by using boomerang, untap out lands and bring the Stasis out again during our turn (after untapping all out stuff).
Maybe (and just maybe) we even destroy out Stasis by using Abjure to counter out opponents last spark of hope and play another Stasis during our next turn.The hardlock runs about Chronatog.
This little useless looking bastard is one hell of a kind.
By skipping our own turnswe never ever have to pay for the stasis and will never draw a card so out opponent decks hisselve (or concedes).
If our oppoent plays stuff like Emrakul and we can't deck him, we just beat him to death with our Chronatogs.Have fun... beleave me, you would be the only one in this match who will have fun :-D
(If you like this Deck i put some not so cheap options in the maybeboard plus a discription what to take out for these cards)
2-sided (coin flip) | |
---|---|
6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Nom | Main | Tour 1 | Tour 2 | Tour 3 | Tour 4 | Tour 5 | Tour 6 | Tour 7 | Tour 8 | Tour 9 | Tour 10 | |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Probabilités aditionnelles |
Comparer | Révision | Créé | Par | |||
---|---|---|---|---|---|---|
» | Révision 2 | Août 8, 2020 | marcelius77 | |||
Révision 1 | Août 7, 2020 | marcelius77 |