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Re-tooled this entire deck to focus more on poison & proliferation instead of +1/+1.
My previous build was clunky and slow with a lot of elements that needed to be drawn into in order for the engine "to go off". There was also a lot of wasted slots on elements and mecanisms that didn't synergize well with the overall poison gameplan. With poison as wincon, the deck absolutely needs to be very fast and aggro. This build is 100% all in on poison and proliferation.
No secrets here, use inject /evasion tools to infect opponents with poison, then use Atraxa or one of the other 10 proliferation tools, to speed up the clock. I chose the infect creatures very carefully to blend in built in evasion tactics, decent p/t, and value for cmc.
Islandwalk and Forestwalk as evasion are tuned to my current usual group metas, but I have sideboarded other good options I have found.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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» | Revision 2 | June 21, 2023 | JackTheSwordsman | |||
Revision 1 | June 21, 2023 | JackTheSwordsman |