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Red/Black Minotaur Tribal - Standard May 2015 (Standard)

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Focuses on Theros block's Minotaurs' ability to play off of each other. Uses 4 Ragemongers to reduce cost and Kragma Warcaller to help inflict massive damage very quickly by giving all Minotaurs you control Haste and +2/+0 during your attack. Under ideal circumstances, this deck can win on turn 4. This deck plays fast, but the longer the game goes on, the harder it'll be for this deck to pull off a win. Non-creature spells are selected to disrupt opponent's rhythm and allow you to sneak in direct damage.

Sideboard is WIP other than an additional Harness by Force and 3 Virulent Plagues. This deck is decimated by bee tokens, so the Virulent Plague is almost strictly for that. It also helps take care of Goblin token heavy decks, but I haven't had so much trouble with them.

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This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Bloodstained Mire, Temple of Malice, Bile Blight, Despise, Flurry of Horns, Harness by Force, Magma Jet, Magma Spray, Stab Wound, Deathbellow Raider, Felhide Petrifier, Gnarled Scarhide, Kragma Warcaller, Minotaur Skullcleaver, Rageblood Shaman, Ragemonger, Trumpet Blast, Stab Wound, Harness by Force, Minotaur Skullcleaver, Deathbellow Raider, Kragma Warcaller, Virulent Plague.

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» Revision 2 May 27, 2015 drivec
Revision 1 May 27, 2015 drivec
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