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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Viewing revision 10. There is a more recent version of this deck.
A labor of love, this is one of my oldest commander decks and has changed a lot over the years. I decided to put this version online because it is the strongest iteration it's seen.
The goal of this deck is to get one of these three combos out, and if that doesn't work, simply put out huge creatures and proliferate / swing your way to victory.
Combo 1:
Mikaeus, The Unhallowed / Heliod, Sun Crowned + Triskelion / Walking Ballista = Infinite damage to any target, usually ending the game.
Combo 2:
Rite of Passage / Vigor + Triskelion / Walking Ballista + any card that adds additional +1/+1 counters (such as Winding Constrictor) = Infinite damage to any target, usually ending the game.
Combo 3:
Spike Feeder + Archangel of Thune = Infinite life gain, and infinite +1/+1s on all your creatures. Swing to victory. If opponents wipe your creatures, they can't win through combat damage due to life gain.
Use tutors to get one of the above combos out, and if that doesn't work... hit face.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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