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Basically an updated version of my old GoblinsGoblins deck. But now I put only my most powerful goblins into this one.
I wanted them handle the battlefield all by themselves (no spells, etc.) but failed: not enough powerful goblins in my possession - rakanishu!11
I circumvented the problem by putting cards into the deck which would still be true to the theme (goblins and their destructive, chaotic nature) and after researching several meta decklists online for the format as well as the specific theme.
I ended up with a deck which is my personal favourite for the theme because I somehow like all the cards.
And it's also easily upgradeable through new ones in the future, e.g. through trades or pulls (example: exchange Ramunap Ruins by Den of the Bugbear whenever possible, etc. - you get the idea).
Nice surplus: one of my few possible combos First Day of Class + Murderous Redcap + Skirk Prospector (infinite damage+infinite mana). The latter one the key signature move of this deck and making it over threefold as powerful regarding the power level as my old GoblinsGoblins, which is pretty something IMHO.
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Double-click to open card details.
Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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