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War of Ten : Azorius (Casual)

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> War of Ten - Origin & Concept

Since the last couple of years, I've been kinda tired by WOTC's policies and design choices. As I could'nt follow their release rythm anymore, it also became impossible for me to keep my commander decks updated. I now feel that every recent set is way more broken than the previous one, and power creep looks like out of control, pushing you to buy new staples every month. Little disclaimer here : this is my personal statement about the game as it is now, and I sure can understand players enjoying recents designs, pushing towards fresh mechanics and higher power level.

Coming soon

> War of Ten : Azorius - Strategy

The Azorius deck sure as a challenging one to build. Taxes was the easy way to go, building around G.A.IV but he leans towards a miserable play experience. Blink was the second idea and I am pretty happy with how it turned out ! For extra singularity within the ten Guild Precons, I also added an auras subtheme that works well with the different blink effects.

Coming soon

> War of Ten : Azorius - Playing the deck

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> Notable exclusions

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» Revision 4 December 12, 2021 MilkaDvD
Revision 3 December 11, 2021 MilkaDvD
Revision 2 December 11, 2021 MilkaDvD
Revision 1 March 15, 2021 MilkaDvD
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