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This deck was made around the Thrones of Eldraine "Seven Dwarves" card. I found the card a lot of fun and decided to see if there isn't a way to make it more consistent. I started looking for every dwarf card on scryfall and found the "Dwarven Recruiter" and "Depala, Pilot Examplar" rather quickly which instantly made a great combo, allowing you to rather consistenly get a good shot at a lot of dwarves on the field. Reinforcements should be an obvious pick after that, allowing me to use depala again to get my dwarves back should they be removed somehow. Rebuff the wicked, bathe in light and crash through should be obvious picks too. I picked Wear // Tear as my main source of artifact or enchantment removal because in my opinion, it is one of the best cards available to do it with in this deck. Pyroclasm is here because none of my important creature, except a sole Seven Dwarves, die from its direct effect, but is an effective way for a control deck with a ton of 1 / 1 creatures / tokens.

Molten Echoes allow for more dwarves at once, but though it certainly is a very fun card to have, it haven't experienced it being truly effective yet, as this deck is rather cheap per individual card, but it is supposed to play a lot of cards at once and it does not have any ramp abilities, which lessens the effect of molten echoes. Stoneforge Masterwork also empowers my creatures greatly, obviously, but is mostly overshadowed by crash through I feel.

Banquillo

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¿Si juego una carta veces en mi mazo de ? cartas, cuan probable es robarla veces?
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» Revisión 3 Abril 30, 2021 Jaxus99
Revisión 1 Abril 25, 2021 Jaxus99
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