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So here is another of my decks, this time Kenrith Land Matters!
This deck is build around Kenriths abilities, since he is the Rosetta Stone of creatures, therefore, lands matter, but more so creatures that are interested in lands. The deck is very midrange heavy deck and slow in the build-up, but once it starts rolling, there is no stopping. The most interesting abilities here are Kenriths red and black abilities. Red essentially gives you the win, smashing in the classic old go-wide style with token generation through Avenger of Zendikar, Rampaging Baloths,Phylath, World Sculptor, Omnath, Locus of Rage or Liege of the Tangle. The black ability gives you the opportunity to get all those creatures back from the graveyard, but also gives a benefit of interesting card choices that might help you out. Since Kenrith is creature-centric, every recursion of different types of cards or interaction with value must be based on creatures, therefore I put Spore Frog for recurring protection, Tragic Poet for enchantment recursion, Archaeomancer and Izzet Chronarch as sorcery/instant recursions and Bounty Agent as target removal.
The deck has also a little downside with the little amount of basic lands ( classic WUBRG problem), that is why I did put Uyo, Silent Prophet as a choice to bring lands back to the hand if there are no more. Otherwise, try to make lands to creatures through Obuun, Mul Daya Ancestor or Liege of the Tangle to get them killed and bringing them Back through the Mending of Dominaria.
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Probabilidades adicionales |
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Score | Nombre de la carta | Tipo | Maná | Rareza | Salt |
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