Para la mayoría de software de Magic, incluído Magic Workstation y Cockatrice:
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Para otros:
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Viendo una revisión 14. There is a more recent version of this deck.
The first thing you probably noticed about this deck is that it has a stupid low amount of lands (I tend to build mana-starved decks, and this is by far the lowest), which by conventional wisdom of the Commander Gods tends to be a stupid move. However, in casual games where you can mulligan without penalty, redrawing to a keepable hand after scrying three (2 mana on a lucky draw, but more often 3 mana available to get rolling) tends to not be a problem. To prove the point, I play tested 50 hands here on Deck Stats, and X% of hands drawn got me through 10 turns no problem, with only an occasional discard due to hand size limit reached.
Next, you probably noticed there are a few creatures (aka. half the deck). There's a heavy reliance on manadorks, and most all the other creatures either generate Treasures, Foods or 1/1s.
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Double-click to open card details.
Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |
Please add some cards to the deck to see card suggestions.
Score | Nombre de la carta | Tipo | Maná | Rareza | Salt |
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