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Viewing revision 17. There is a more recent version of this deck.
This deck is built to be a Golgari elven tribe, with some mild exception (like Yisan, the Wanderer Bard).
I usually play the commander later in the game, as the overall deck it is not focused on comboing with her specifically.
The plan is to draw as many elves as possible and play them to create an army with good interactions, so the strategy is more on the aggro side with elements of token generations.
There are for sure faster way to build an elven army, so I may end up including expensive cards for token generations, as Latril is good for finishing off enemies once your elf token counts kick off. Token generators included in my build are admittedly too slow or too mana expensive (or both, like Wolverine Riders).
In the future I may end up favoring a Voltron-ish build with cards that give Lathril Trample and stats raise (like Blackblade reforged), or combo for infinite mana + cards like Ezuri, Renegade leader.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
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Score | Card Name | Type | Mana | Rarity | Salt |
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