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Visualizzazione della revisione 19. There is a more recent version of this deck.
Interaction in commander is fun! I packed in as much stuff like deflecting palm as I could, so that opponents really think twice about attacking you (or blocking your creatures!)
This deck can win without Elsha on the board, but the card advantage is huge. Your opening hand should have a clear path to getting elsha out on the board, ideally with protection. From there, start storming noncreature spells - but be super thoughtful about WHEN you spend your mana.
This deck benefits from having mana available when it's not your turn, which synergizes really well with all the combat tricks/kung fu. So when you can, be very thoughtful about what you'll want to cast pre-combat and post-combat, then what can be cast from the top of the deck later. Your opponents should be appropriately afraid if you've still got mana standing up!
Cards that pop off with noncreature spells are the real threats here: scroll of the master is truly a game winner, myth realized & levitating statue are very quickly big stompy creatures that essentially can't be killed unless the opponent has artifact or enchantment removal.
Token generation added as additional blockers and/or threats - opponent declares a blocker for your commander? fine, you can add the boost from scroll of the master to one of your unblocked tokens instead.
Sensei's divining top was MADE for this deck - I have a more casual commander pod, and I don't really enjoy infinite combos. As-is, with Elsha and the Top in play, you can storm/cast/prowess benefit/draw a card for as much mana as you can play each turn. If you added in any artifact mana reducer, it would go infinite.
Plan A - put winged boots on Elsha, find sensei's divining top and scroll of the masters, then storm off.
Plan B - overwhelm them by going wide and adding +1/+1 to every creature through jeskai ascendency
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