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This is a pretty agile and tricksy deck, owing to a large number of unusual angles of play. Repeating-Suspend cards, Adventures, and lots of activatable abilities allow a good deal of variety. The commander takes center stage, with lots of ways to capitalize on their abilities, and while it's not strictly a Voltron deck, there is plenty of opportunity to go for commander damage kills while doing everything else.
I've intentionally not used many of the best cards in these colors in the format, and for the moment have avoided the majority of infinite mana combo options, like the commander with Umbral Mantle, Sword of the Paruns, and Staff of Domination (with a bit of extra toughness on the commander). I'll probably swap some things around with some playtesting, and maybe try to work a Realmbreaker+Praetors angle back in after deciding to take it out.
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Probabilidades adicionales |
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Score | Nombre de la carta | Tipo | Maná | Rareza | Salt |
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