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Originally was gonna just be a gates deck but decided to go insane and do the deck archetypes for all the different land types. Didn't go for the urza's lands as well cause some decks actually run those and i didn't see a good way to fetch them, and the desert and caves cause those deserve their own decks.
There's a surprising number of lines this deck can take, because most of the ramp/fetch can hit either gates or snow basics.
The gate line would be Basilisk Gate into Gatebreaker Ram, but I admit after all this deckbuilding its probably got the weakest game plan, curse you power creep!
The locuses are mainly there to give Monument To Perfection a bit more consistency(same with the regular basics lol) or to pop off with Vesuva and Thespian's Stage.
The infect/toxic line is obvious, but came about due to Mirrex and The Seedcore referencing poison counters and The Monumental Facade referencing oil counters.
The snow line is a bit less obvious but its mostly there to fill in the staples of removal, draw, etc. but it can also with through Marit Lage's Slumber.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Score | Card Name | Type | Mana | Rarity | Salt |
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Compare | Revision | Created | By | |||
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» | Revision 3 | October 11, 2023 | ImmortalAlchemist | |||
Revision 2 | October 9, 2023 | ImmortalAlchemist | ||||
Revision 1 | October 9, 2023 | ImmortalAlchemist |