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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Can win turn 3/4 quite often.
An ideal opening hand would include 2/3 lands and either Tempered Steel or Chief of the Foundry, Memnite, Signal Pest, Vault Skirge, and Steel Overseer.
Hoping to rely on luck for drawing lands is extremely risky and often results in losing most of the time. Ideally, you'd want to start with 3 lands in your opening hand, as that allows you to play everything in this deck right away.
The main strategy is to buff all artifact creatures, especially Vault Skirge, with Tempered Steel, Steel Overseer, and Chief of the Foundry by turn 2, 3, or 4. If you're unable to do so, you'll usually get out-ramped.
There are more expensive card options you can add to this deck that would significantly improve it. Here are a few suggestions:
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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