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This deck uses Geth or Ob Nixilis as its general and is centered around mana and card advantage to put up a defensive board presence before using cabal coffers and (or combined) with Necropotence to overwhelm multiple opponents.
It has a slight token theme with demon, zombie and thrall producing cards in combination with skullclamp and blood artist to make use of the amount of creatures that can be produced.
The deck has three major designed combos: Practically unlimited mana with cabal coffers and Urborg, Tomb of Yawgmoth, Vesuva and Thespian's Stage, both copying cabal coffers alongside Nyxthos. Drawing 20 cards a turn and gaining 16 with Necropotence, Ivory tower and reliquary tower. Vampire Hexmage to remove the counters off of Dark Depth for an instant 20/20 flying, indestructible.
Not included in this deck is Exsanginate which I felt was too cheap to just win games out of nowhere. Profane command has the same effect option but is more versatile and Gray Merchant requires a board that has gone uninterrupted for some time.
The deck is often consistent even with 37 lands but could use more push in the early game if combo pieces or mana accelerants or card advantage spells are missing but can quickly sneak up on opponents and generate massive card advantage.
2-seitig (Münzwurf) | |
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6-seitig (d6) | |
20-seitig (d20) | |
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Punkte | Kartenname | Typ | Mana | Seltenheit | Salt |
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