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This is a revision of my Green White hydra counters deck. I had a lot of issues early game so I added a couple 2 cost spells to at least lighten the blow early and add some possible ramp. I also added another Reverent Hunter.
If I get a like on this deck I will fill out this description section on combos and play styles.
Will post more soon, having a lot of trouble with control. It almost feels as if I can ignore what the other person is doing and the deck either works or doesn't. Feels like I'm playing myself. Looking at maybe adding a couple white enchantment exile cards to play off the Genisis Hydra. As I said will post more soon and once I get this a little more fixed I will post the recommended combo's.
I added the Oppressive Rays and Banishing Light instead of other removal because they can be played off of Genisis Hydra
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Compare | Revision | Created | By | |||
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» | Revision 3 | December 30, 2014 | kurufal | |||
Revision 2 | December 3, 2014 | kurufal | ||||
Revision 1 | December 3, 2014 | kurufal |