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This deck is set to be a quintessential Mardu midrange deck. Featuring many of the most important aspects of Midrange including card draw, pressure, grind, anti-control and aggro, Kelsien should be able to outmuscle and out-sustain many other decks while still keeping their commanders and valuable creatures off the table.
Mardu has a ton of general anti-permanent removal with Black/White as well as card draw in black and creature hate in white. Red gives access to powerful enchantments, creatures and utility.
Kelsien specializes in creature removal eventually ramping up to an Aggro climax once his experience counters start hitting a critical mass. his support will consist of a lot of equipment and enchantments as well as utility creatures, the deck will likely have no dedicated win-con instead choosing to eventually beat down opponents using the beefed up commander.
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Nome | Mão | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades Adicionais |
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Score | Nome de Carta | Tipo | Mana | Raridade | Salt |
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