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To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
Survive the first turns by gaining life from Elixir or your lands, or use cheap removal like go for the throat. Preordain and Telling Time provide you with the right card at the right time.
Elixir allows you to consistently gain life and reuse your draw-, counter-, and removal spells. Ancestral Knowledge exiles lands and no longer needed removal in the late game to improve the chance to dig for the cards you need with Preordain. Telling Time and Concentrate.
This deck is very annoying for your opponent, because he or she can do nothing, while your life total is increased by Elixir.
To win, you can just mill your opponent or you may steal one of his win condotions by Psychic Intrusion or you deal damage by Profane Command.
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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