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W/G Emeria Titan Midrange - They always come back ... (Modern)

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This is a W/G only variant of my W/U/G Emeria Titan deck, and maybe my alltime favorite Modern deck.

It gives up some answers against a greater range of decks and some card selection for a much more aggressive curve.

Also, making it 2 colors leaves space for more utility lands (Westvale Abbey may be too cute, but it can be a one-shot kill).

23 lands work because of Sakura-Tribe Elder. I have played the deck with 22 lands as well, but I really wanted that Westvale Abbey.

Sakura as a playset may seem an odd choice, given that there are only 6 real ramp payoff cards (the Sun Titans, the Wingmates and the Gideon). What it gives the deck is:
a. ramp to get multiple creatures onto the board, in the mid to late game when the card advantage engine gets rolling
b. a way apart from the fetches to assemble Emeria
c. being able to play 4 colorless lands and essentially 9 Plains, since he fixes the mana in the early game (since he is almost never countered, this deck has "pseudo" 27 lands)
d. thinning the deck for the late game
e. playing my ramp-into spells 1 turn earlier. Sun Titan on turn 5, or Leyline of Sanctity on turn 3 can turn games
I don't really know what I would play instead. Maybe Nest Invader. There are only a couple of 2 mana ETB creatures in green and white worth playing.
And Sakura-Tribe is what often enables Emeria, as with Fetches and Sun Titan alone, it can take a loong time to come online.

Gideon and "small Nissa" complement the go-wide as well as the "pump the dorks"-strategies.

It's not a top tier deck, and never will be. It's grindy, very interactive, and a lot of fun for someone like me who likes midrange, card draw, playing answers, and playing games with a narrow margin either way. And it's comparatively cheap.

This deck struggles with combo, and unfair decks in general, which is why I have 4 Leylines mainboard, and 2 Runed Halo, a second Beast Within, a Pithing Needle, 2 Stony Silence, 2 Tormod's Crypt, 2 Worship and 2 Damping Sphere in the sideboard. Without these cards, too many games are non-games, where I just cannot interact. This is also the reason for 4 Tron land destruction pieces mainboard. Let's see how this works ... :-)

As always: suggestions welcome!

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This deck appears to be legal in Modern.

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