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Overpowering Gruul (Standard)

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This deck has pretty good early games with Burning-Tree Emissary, and uses the Zhur-Taa Druid and Zhur-Taa Ancient for mana help. Late games are great when I can properly use Feral Animist, Savageborn Hydra, and Runic Thar, the Unbowed. I use Signal the clans for getting low cost or fatty creatures depending on my mana base. Both bloodrushers and Clan Defiance are usually what pushes for the end.

Ideas to still add:
Rancor
Flinthoof Boar
Gruul Ragebeast
Slaughterhorn
Ground Assault
Pit Fight

Tags

This deck does not appear to be legal in Standard (Season from Sep 2021).

Problems: Not legal in this format: Rootbound Crag, Burning-Tree Emissary, Zhur-Taa Druid, Skarrg Guildmage, Pyrewild Shaman, Feral Animist, Savageborn Hydra, Ghor-Clan Rampager, Zhur-Taa Ancient, Rubblehulk, Ruric Thar, the Unbowed, Domri Rade, Signal the Clans, Clan Defiance, Gruul War Chant.

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