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This deck has pretty good early games with Burning-Tree Emissary, and uses the Zhur-Taa Druid and Zhur-Taa Ancient for mana help. Late games are great when I can properly use Feral Animist, Savageborn Hydra, and Runic Thar, the Unbowed. I use Signal the clans for getting low cost or fatty creatures depending on my mana base. Both bloodrushers and Clan Defiance are usually what pushes for the end.
Ideas to still add:
Rancor
Flinthoof Boar
Gruul Ragebeast
Slaughterhorn
Ground Assault
Pit Fight
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Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |