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Time Thief (Modern)

Format compatible avec la plupart des logiciels Magic, y compris Magic Workstation et Cockatrice:

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Autres

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Inspired by http://deckstats.net/decks/57042/433115-we-still-cool-bro-/en Figured I'd give credit where it was due.
(Pardon my ridiculously in depth explanation, I do this with all of my decks so that anyone I play with can use them, as they can just look on here and understand how to play them. Added a little extra flavor to this one for some laughs though, why not?)

This is my take on the deck with a little more scry and transmute effects to grab for combo cards.
Fewer extra turn sorceries as you have an 80% probability of drawing one before you can combo, should be able to scry for one, or mulligan if you have a brutal hand. (It can also be a nightmare if you get a hand full of them.)
Also added a win condition. Some opponents can be pretty stalwart and may not concede in the face of a billion turns.
Although he's one of my top favourite creatures, I took out Lighthouse Chronologist because I'd rather stall and defend until I can get the Mirror imprinted, and he frees up room for transmuters. (He can live in my Dimir Proliferate/Infect.)
Removed Time Warp as opposed to other spells, although it is less CMC, you're going to have infinite mana when you combo so you're better off with the Delve and Miracle chance. (And it's a little pricier, budget is always nice.)

  • Serum Visions and Halimar Depths to ensure you have combo cards or can transmute for them.
  • Fabricate fetches for Pili-Pala or Panoptic Mirror, and Drift of Phantasms transmutes for Grand Architect or even a Fabricate if things are really dire.
  • Chump block with Fog Bank and counter with Remand until you can combo out.
  • Drift of Phantasms also makes a good body if you need one.
  • You can afford to eat a decent amount of damage, as once the combo activates it's game over.
  • Grand Architect and Pili-Pala produce infinite mana, like so:
    --- Use Grand Architect's abilities to pay one blue mana to make Pili-Pala blue until end of turn, and then tap it to add 2 colorless to your mana pool.
    --- Use that 2 colorless mana for Pili-Pala's untap ability - resulting in it producing an excess of one mana of any color.
    --- Rinse and repeat as necessary. (Just flick Pili-Pala around, say you're doing "the mana dance" and cast whatever you want.)
  • This can then be used to cast Panoptic Mirror and imprint it with Temporal Mastery or Temporal Trespass.
  • Once the Mirror is imprinted, a copy of an extra turn card can be cast for free every upkeep.
  • If you have a second extra turn card in hand, produce enough mana to cast it and immediately take your next turn. (If you don't, your opponents have one turn to respond.)
  • Be sure to watch your opponents facial expressions as they realize it is now your turn forever.
  • Ask: "Do you wish to continue?"
  • If your opponents do not concede, take as many turns as necessary to dig for a Laboratory Maniac and laugh maniacally as you mill yourself to a hilarious victory.
  • 60% of the time, it works every time.

Tags

This deck appears to be legal in Modern.

Tour: Your life: Opponent's life: Poison counters:
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