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UPDATE:
So I have opted out on Sylvan Advocate in favor of Grim Flayer. I like the way he helps to enable delirium early, or he wastes one of their removal spells at worst. I have moved up to 12 creatures in the maindeck, going up to 2 copies of Ishkanha, Grafwidow and 2 copies of Kalitas, Traitor of Ghet - both are very good right now with the way standard is. I have also gone from 1 Noxious Gearhulk and 1 Verdurous Gearhulk to 2 copies of the black gearhulk. Finally, I have dropped a couple of the oath cards in favor of 4 Traverse the Ulvenwald, it is too good to ignore. Let me know if you have any suggestions!!!
So far this deck has been successful during play-testing, but it definitely could use some work. The lifegain, dar trigger, and extra card type in the graveyard on Filigree Familiar is fantastic almost always, and Emrakul, the Promised End, Ishakanah Grafwidow, and Noxious Gearhulk along work as great finishers alongside Chandra, Flamecaller and any of the other four other walker's emblems - if you can get there. I do have to say that I thought I was going to be very underwhelmed playing a total of 7 Oath enchantments; however, when Oath of Liliana and Oath of Chandra are firing as often as they do in this deck, redirecting 2 to an opponents planeswalker has been effective, and an extra zombie is always nice. The 2 Unlicensed Disintegration and 2 Kozilek's Return help make up for the sorcery-speed removal in the enchantments, and while Kozilek's Return cannot kill Smuggler's Copter it can kill the creature that can crew it, and it can also help in combat where Radiant Flames cannot. It has been a fun deck so far, any suggestions??
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