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This is a master list of the cube, the cards chosen will be "boiled away" over time to make the cube interactive and fun. My goal is to make a cube in which the most important thing a player can do is make the better series of decisions.
I wish to remove "unfair" advantages like ramp, tutoring, greater than 3-for-1 advantages and such. This rule will be occasionally broken in an attempt to leave some "build around me cards" in the cube.
In my experience turn 1 Sol Ring has yielded a higher game win percentage than any other play I've seen in MTG. This bias in design leans me away from ramp in general.
Tutoring essentially allows for a person to run multiple of the "best card" in their deck. I wish to eliminate this and force players into redundancy instead of tutor-redundancy.
As far as the card advantage issue goes, lots of people enjoy the massive card advantage some cards give while the opponent never does. Henceforth cards like Rakdos Return, Mind Twist, and Sphinx's Revelation shall be not included.
The power level of non BAM cards that I seek to include is such like Blightning, Mulldrifter and the like. Good 3-1 for one style cards as well as good 1-1 and 2-1.
If you have any suggestions I would love to hear them!
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Double-click to open card details.
Nombre | Mano | Turno 1 | Turno 2 | Turno 3 | Turno 4 | Turno 5 | Turno 6 | Turno 7 | Turno 8 | Turno 9 | Turno 10 | |
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Probabilidades adicionales |
Comparar | Revisión | Creado | Por | |||
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» | Revisión 9 | Septiembre 10, 2013 | Rickits | |||
Revisión 8 | Julio 11, 2013 | Rickits | ||||
Revisión 7 | Junio 7, 2013 | Rickits | ||||
Revisión 6 | Junio 6, 2013 | Rickits | ||||
Revisión 5 | Junio 6, 2013 | Rickits | ||||
Revisión 4 | Junio 6, 2013 | Rickits | ||||
Revisión 3 | Junio 6, 2013 | Rickits | ||||
Revisión 2 | Junio 6, 2013 | Rickits | ||||
Revisión 1 | Junio 6, 2013 | Rickits |