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For others:
To play your deck at an official ("DCI-sanctioned") tournament you need a deck registration sheet. Here you can download such a sheet pre-filled with the cards in this deck!
Please note: This is not an official DCI service. So please always make extra sure that the sheet contains all the cards in your deck and fulfils all DCI requirements. If you notice anything wrong, please let us know. DCI is a trademark of of Wizards of the Coast LLC.
A disruptive combo deck that polices the table with disruptive or interactive elements until it can assemble a combo win.
The main ways of winning are:
Primarily the deck focuses on tutors and card draw to find the combo. While trying to find the combo the deck uses interactive spells and some disruptive elements like opposition agent to reactively disrupt opponents and protect the combo turn.
The deck has a low curve, so tutor and card draw are ideally what you want in an opening hand.
Power level 9: Low curve with multiple tutors, tuned deck, hard to interact with combo and multiple pieces of interaction.
2-sided (coin flip) | |
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6-sided (d6) | |
20-sided (d20) | |
Sides: |
Double-click to open card details.
Name | Hand | Turn 1 | Turn 2 | Turn 3 | Turn 4 | Turn 5 | Turn 6 | Turn 7 | Turn 8 | Turn 9 | Turn 10 | |
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Additional Probabilities |
Please add some cards to the deck to see card suggestions.
Score | Card Name | Type | Mana | Rarity | Salt |
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